#include #include namespace Mem { bool kheapUsable = false, pagingEnabled = false; u32int placementAddress, kheapFree; heap_index_t heapIndex; u32int heapStart, heapEnd; //Placement malloc, used while heap is not initialized void *kallocInternal(u32int sz, bool align) { if (kheapUsable) return 0; if (align && (placementAddress & 0xFFFFF000)) { placementAddress &= 0xFFFFF000; placementAddress += 0x1000; } u32int temp = placementAddress; placementAddress += sz; for (u32int i = temp; i < placementAddress; i += 0x1000) { if (pagingEnabled) kernelPageDirectory->allocFrame(i, true, false); } return (void*)temp; } //*************************************************************************** //*** HEAP INDEX FUNCTIONS *** //*************************************************************************** void insertIntoHeapIndex(heap_header_t *e) { //If index is full, return if ((heapIndex.size * sizeof(heap_header_t*) + (u32int)heapIndex.data) >= heapStart) return; u32int iterator = 0; while (iterator < heapIndex.size && heapIndex.data[iterator]->size < e->size) { if (heapIndex.data[iterator] == e) return; iterator++; } if (iterator == heapIndex.size) { heapIndex.data[heapIndex.size++] = e; } else { u32int pos = iterator; iterator = heapIndex.size; while (iterator > pos) { heapIndex.data[iterator] = heapIndex.data[iterator - 1]; iterator--; } heapIndex.size++; heapIndex.data[pos] = e; } } u32int heapIndexFindEntry(heap_header_t *e) { for (u32int i = 0; i < heapIndex.size; i++) { if (heapIndex.data[i] == e) return i; } return (u32int) - 1; } void removeFromHeapIndex(u32int idx) { heapIndex.size--; while (idx < heapIndex.size) { heapIndex.data[idx] = heapIndex.data[idx + 1]; idx++; } } void removeFromHeapIndex(heap_header_t *e) { u32int i = heapIndexFindEntry(e); if (i != (u32int) - 1) { removeFromHeapIndex(i); } } //*************************************************************************** //*** MEMORY MANAGMENT FUNCTIONS *** //*************************************************************************** void createHeap() { u32int heapIndexSize = PhysMem::total() * 64 + 0x10000; heapStart = placementAddress + 0x10000; //Set initial heap start heapEnd = heapStart + HEAP_MIN_SIZE + heapIndexSize; //Set heap end //Alocate frames for the heap for (u32int i = placementAddress; i < heapEnd; i += 0x1000) { kernelPageDirectory->allocFrame(i, true, false); } heapIndex.data = (heap_header_t **)heapStart; //Set index start heapIndex.size = 0; heapStart += heapIndexSize; //Set some of available memory to be the index heap_header_t *hole = (heap_header_t*) heapStart; hole->size = (heapEnd - heapStart); hole->magic = HEAP_MAGIC; hole->is_hole = true; heap_footer_t *hole_footer = (heap_footer_t*) (heapEnd - sizeof(heap_footer_t)); hole_footer->header = hole; hole_footer->magic = HEAP_MAGIC; insertIntoHeapIndex(hole); kheapUsable = true; kheapFree = (heapEnd - heapStart); } void expandHeap(u32int quantity) { if (quantity & 0x00000FFF) quantity = (quantity & 0xFFFFF000) + 0x1000; u32int newEnd = heapEnd + quantity; for (u32int i = heapEnd; i < newEnd; i++) { kernelPageDirectory->allocFrame(i, true, false); } heap_footer_t *last_footer = (heap_footer_t*) (heapEnd - sizeof(heap_footer_t)); heap_header_t *last_header = last_footer->header; if (last_header->is_hole) { //Last block of heap is a hole, update its size removeFromHeapIndex(last_header); last_header->size += quantity; last_footer = (heap_footer_t*) (newEnd - sizeof(heap_footer_t)); last_footer->magic = HEAP_MAGIC; last_footer->header = last_header; insertIntoHeapIndex(last_header); } else { //Last block is not a hole. Just add a new hole at the end last_header = (heap_header_t*)heapEnd; last_footer = (heap_footer_t*) (newEnd - sizeof(heap_footer_t)); last_header->is_hole = true; last_header->magic = HEAP_MAGIC; last_header->size = quantity; last_footer->magic = HEAP_MAGIC; last_footer->header = last_header; insertIntoHeapIndex(last_header); } heapEnd = newEnd; } void contractHeap() { //Automatically work out how much we can contract heap_footer_t *last_footer = (heap_footer_t*) (heapEnd - sizeof(heap_footer_t)); heap_header_t *last_header = last_footer->header; if (last_header->is_hole == false) return; //We need a hole at end of heap u32int quantity = 0; while ((heapEnd - heapStart) - quantity > HEAP_MIN_SIZE and (last_header->size - quantity) > 0x1000) //Always keep at least 0x1000 free at end quantity += 0x1000; if (quantity == 0) return; u32int newEnd = heapEnd - quantity; removeFromHeapIndex(last_header); last_header->size -= quantity; last_footer = (heap_footer_t*)((u32int)last_footer - quantity); last_footer->magic = HEAP_MAGIC; last_footer->header = last_header; insertIntoHeapIndex(last_header); for (u32int i = newEnd; i < heapEnd; i += 0x1000) { kernelPageDirectory->freeFrame(i); } heapEnd = newEnd; } void *kalloc(u32int sz, bool align) { if (!kheapUsable) return kallocInternal(sz, align); if (align) return 0; u32int newsize = sz + sizeof(heap_header_t) + sizeof(heap_footer_t); u32int iterator = 0; while (iterator < heapIndex.size) { if (heapIndex.data[iterator]->size >= newsize) break; iterator++; } if (iterator == heapIndex.size) { //TODO : expand heap expandHeap((sz & 0xFFFFF000) + 0x1000); return kalloc(sz); //Recurse call } heap_header_t *loc = heapIndex.data[iterator]; heap_footer_t *footer = (heap_footer_t*)((u32int)loc + loc->size - sizeof(heap_footer_t)); loc->is_hole = false; //Update current header removeFromHeapIndex(loc); //Here we create a new hole after currently allocated block, but only if we have enough space. If we don't, we simply allocate a bigger block so that we don't loose space if (loc->size > (newsize + sizeof(heap_header_t) + sizeof(heap_footer_t))) { loc->size = newsize; //Update header for return block heap_footer_t *newfooter = (heap_footer_t*)((u32int)loc + newsize - sizeof(heap_footer_t)); //Write footer for return block newfooter->header = loc; newfooter->magic = HEAP_MAGIC; heap_header_t *nextloc = (heap_header_t*)((u32int)loc + newsize); //Write header for new hole nextloc->is_hole = true; nextloc->magic = HEAP_MAGIC; nextloc->size = ((u32int)footer - (u32int)nextloc + sizeof(heap_footer_t)); footer->header = nextloc; //Write footer for new hole footer->magic = HEAP_MAGIC; insertIntoHeapIndex(nextloc); } kheapFree -= loc->size; return (void*)((u32int)loc + sizeof(heap_header_t)); } void kfree(void *ptr) { //TODO if (ptr == 0) return; heap_header_t *header = (heap_header_t*) ((u32int)ptr - sizeof(heap_header_t)); heap_footer_t *footer = (heap_footer_t*)((u32int)header + header->size - sizeof(heap_footer_t)); if (header->magic != HEAP_MAGIC or footer->magic != HEAP_MAGIC) return; kheapFree += header->size; //Unify left heap_footer_t *prev_footer = (heap_footer_t*)((u32int)header - sizeof(heap_footer_t)); if (prev_footer->magic == HEAP_MAGIC && prev_footer->header->is_hole) { header = prev_footer->header; removeFromHeapIndex(header); footer->header = header; header->size = ((u32int)footer - (u32int)header + sizeof(heap_footer_t)); } //Unify right heap_header_t *next_header = (heap_header_t*)((u32int)footer + sizeof(heap_footer_t)); if (next_header->magic == HEAP_MAGIC && next_header->is_hole) { removeFromHeapIndex(next_header); footer = (heap_footer_t*)((u32int)footer + next_header->size); footer->header = header; header->size = ((u32int)footer - (u32int)header + sizeof(heap_footer_t)); } header->is_hole = true; insertIntoHeapIndex(header); if ((u32int)footer == (heapEnd - sizeof(heap_footer_t)) and header->size >= 0x2000 and (heapEnd - heapStart > HEAP_MIN_SIZE)) { contractHeap(); } } }