#ifndef DEF_GDT_NS_H #define DEF_GDT_NS_H #include namespace GDT { struct gdt_entry_t { u16int limit_low; u16int base_low; u8int base_middle; u8int access; u8int granularity; u8int base_high; } __attribute__((packed)); // A struct describing a Task State Segment. struct tss_entry_t { u32int prev_tss; // The previous TSS - if we used hardware task switching this would form a linked list. u32int esp0; // The stack pointer to load when we change to kernel mode. u32int ss0; // The stack segment to load when we change to kernel mode. u32int esp1; // Unused... u32int ss1; u32int esp2; u32int ss2; u32int cr3; u32int eip; u32int eflags; u32int eax; u32int ecx; u32int edx; u32int ebx; u32int esp; u32int ebp; u32int esi; u32int edi; u32int es; // The value to load into ES when we change to kernel mode. u32int cs; // The value to load into CS when we change to kernel mode. u32int ss; // The value to load into SS when we change to kernel mode. u32int ds; // The value to load into DS when we change to kernel mode. u32int fs; // The value to load into FS when we change to kernel mode. u32int gs; // The value to load into GS when we change to kernel mode. u32int ldt; // Unused... u16int trap; u16int iomap_base; u8int ioports[8192]; } __attribute__((packed)); struct gdt_ptr_t { u16int limit; u32int base; } __attribute__((packed)); void init(); extern tss_entry_t tss_entry; //Used for setting kernel stack } #endif