diff options
Diffstat (limited to 'Source/Library/Common')
-rw-r--r-- | Source/Library/Common/Heap-index.class.cpp | 51 | ||||
-rw-r--r-- | Source/Library/Common/Heap.class.cpp | 232 | ||||
-rw-r--r-- | Source/Library/Common/Heap.class.h | 92 | ||||
-rw-r--r-- | Source/Library/Common/Mutex.class.cpp | 45 | ||||
-rw-r--r-- | Source/Library/Common/Mutex.class.h | 21 |
5 files changed, 441 insertions, 0 deletions
diff --git a/Source/Library/Common/Heap-index.class.cpp b/Source/Library/Common/Heap-index.class.cpp new file mode 100644 index 0000000..3280736 --- /dev/null +++ b/Source/Library/Common/Heap-index.class.cpp @@ -0,0 +1,51 @@ +#include "Heap.class.h" + +/* + * Implementation of the functions for managing heap index + */ + +void Heap::insertIntoIndex(heap_header_t *e) { + //If index is full, return + if ((m_index.size * sizeof(heap_header_t*) + (u32int)m_index.data) >= m_start) return; + + u32int iterator = 0; + while (iterator < m_index.size && m_index.data[iterator]->size < e->size) { + if (m_index.data[iterator] == e) return; + iterator++; + } + if (iterator == m_index.size) { + m_index.data[m_index.size++] = e; + } else { + u32int pos = iterator; + iterator = m_index.size; + while (iterator > pos) { + m_index.data[iterator] = m_index.data[iterator - 1]; + iterator--; + } + m_index.size++; + m_index.data[pos] = e; + } +} + +u32int Heap::findIndexEntry(heap_header_t *e) { + for (u32int i = 0; i < m_index.size; i++) { + if (m_index.data[i] == e) + return i; + } + return (u32int) - 1; +} + +void Heap::removeFromIndex(u32int idx) { + m_index.size--; + while (idx < m_index.size) { + m_index.data[idx] = m_index.data[idx + 1]; + idx++; + } +} + +void Heap::removeFromIndex(heap_header_t *e) { + u32int i = findIndexEntry(e); + if (i != (u32int) - 1) { + removeFromIndex(i); + } +} diff --git a/Source/Library/Common/Heap.class.cpp b/Source/Library/Common/Heap.class.cpp new file mode 100644 index 0000000..34e4dc4 --- /dev/null +++ b/Source/Library/Common/Heap.class.cpp @@ -0,0 +1,232 @@ +#include "Heap.class.h" + +#ifdef THIS_IS_MELON_KERNEL +#include <MemoryManager/PageDirectory.class.h> +#define ALLOC(x) m_pagedir->allocFrame(x, m_user, m_rw) +#define FREE(x) m_pagedir->freeFrame(x) +#else +#define ALLOC(x) m_process.allocPage(x) +#define FREE(x) m_process.freePage(x) +#endif + +#ifdef THIS_IS_MELON_KERNEL +Heap::Heap() : m_mutex(MUTEX_FALSE) { +#else +Heap::Heap() : m_mutex(MUTEX_FALSE), m_process(Process::get()) { +#endif + m_usable = false; + m_index.data = 0; + m_index.size = 0; +} + +Heap::~Heap() { + //TODO (optionnal) : free pages. +} + +#ifdef THIS_IS_MELON_KERNEL +void Heap::create(u32int start, u32int size, u32int idxsize, PageDirectory* pagedir, bool user, bool rw) { +#else +void Heap::create(u32int start, u32int size, u32int idxsize) { +#endif + if (m_usable) return; + + if (start & 0x0FFF) start = (start & 0xFFFFF000) + 0x1000; + if (size & 0x0FFF) size = (size & 0xFFFFF000) + 0x1000; + m_start = start + idxsize; //m_start is start of real data, start is start of index. + m_end = start + size; + +#ifdef THIS_IS_MELON_KERNEL + m_pagedir = pagedir; + m_user = user; + m_rw = rw; +#endif + + //Allocate frames for heap + for (u32int i = start ; i < m_end; i += 0x1000) { + ALLOC(i); + } +#ifdef THIS_IS_MELON_KERNEL + m_pagedir->switchTo(); +#endif + + m_index.data = (heap_header_t **)start; //Set index start. start == start of all heap + m_index.size = 0; + + heap_header_t *hole = (heap_header_t*) m_start; //m_start == start of data + hole->size = (m_end - m_start); + hole->magic = HEAP_MAGIC; + hole->is_hole = true; + + heap_footer_t *hole_footer = (heap_footer_t*) (m_end - sizeof(heap_footer_t)); + hole_footer->header = hole; + hole_footer->magic = HEAP_MAGIC; + + insertIntoIndex(hole); + + m_usable = true; + m_free = (m_end - m_start); + + m_mutex.unlock(); +} + +void Heap::expand(u32int quantity) { + if (quantity & 0x00000FFF) + quantity = (quantity & 0xFFFFF000) + 0x1000; + + u32int newEnd = m_end + quantity; + + for (u32int i = m_end; i < newEnd; i++) { + ALLOC(i); + } + + heap_footer_t *last_footer = (heap_footer_t*) (m_end - sizeof(heap_footer_t)); + heap_header_t *last_header = last_footer->header; + if (last_header->is_hole) { //Last block of heap is a hole, update its size + removeFromIndex(last_header); + last_header->size += quantity; + + last_footer = (heap_footer_t*) (newEnd - sizeof(heap_footer_t)); + + last_footer->magic = HEAP_MAGIC; + last_footer->header = last_header; + + insertIntoIndex(last_header); + } else { //Last block is not a hole. Just add a new hole at the end + last_header = (heap_header_t*)m_end; + last_footer = (heap_footer_t*) (newEnd - sizeof(heap_footer_t)); + + last_header->is_hole = true; + last_header->magic = HEAP_MAGIC; + last_header->size = quantity; + + last_footer->magic = HEAP_MAGIC; + last_footer->header = last_header; + + insertIntoIndex(last_header); + } + + m_end = newEnd; + m_free += quantity; +} + +void Heap::contract() { //Automatically work out how much we can contract + heap_footer_t *last_footer = (heap_footer_t*) (m_end - sizeof(heap_footer_t)); + heap_header_t *last_header = last_footer->header; + if (last_header->is_hole == false) return; //We need a hole at end of heap + + u32int quantity = 0; + while ((m_end - m_start) - quantity > HEAP_MIN_SIZE and + (last_header->size - quantity) > 0x1000) //Always keep at least 0x1000 free at end + quantity += 0x1000; + if (quantity == 0) return; + + u32int newEnd = m_end - quantity; + m_free -= quantity; + + removeFromIndex(last_header); + last_header->size -= quantity; + last_footer = (heap_footer_t*)((u32int)last_footer - quantity); + last_footer->magic = HEAP_MAGIC; + last_footer->header = last_header; + insertIntoIndex(last_header); + + for (u32int i = newEnd; i < m_end; i += 0x1000) { + FREE(i); + } + + m_end = newEnd; +} + +void *Heap::alloc(u32int sz, bool no_expand) { + m_mutex.waitLock(); + + u32int newsize = sz + sizeof(heap_header_t) + sizeof(heap_footer_t); + u32int iterator = 0; + while (iterator < m_index.size) { + if (m_index.data[iterator]->size >= newsize) break; + iterator++; + } + if (iterator == m_index.size) { //No hole is big enough + if (no_expand) { + m_mutex.unlock(); + return 0; + } + expand((sz & 0xFFFFF000) + 0x1000); + m_mutex.unlock(); + return alloc(sz, true); //Recurse call + } + + heap_header_t *loc = m_index.data[iterator]; + heap_footer_t *footer = (heap_footer_t*)((u32int)loc + loc->size - sizeof(heap_footer_t)); + loc->is_hole = false; //Update current header + + removeFromIndex(loc); + + //Here we create a new hole after currently allocated block, but only if we have enough space. If we don't, we simply allocate a bigger block so that we don't loose space + if (loc->size > (newsize + sizeof(heap_header_t) + sizeof(heap_footer_t))) { + loc->size = newsize; //Update header for return block + + heap_footer_t *newfooter = (heap_footer_t*)((u32int)loc + newsize - sizeof(heap_footer_t)); //Write footer for return block + newfooter->header = loc; + newfooter->magic = HEAP_MAGIC; + + heap_header_t *nextloc = (heap_header_t*)((u32int)loc + newsize); //Write header for new hole + nextloc->is_hole = true; + nextloc->magic = HEAP_MAGIC; + nextloc->size = ((u32int)footer - (u32int)nextloc + sizeof(heap_footer_t)); + + footer->header = nextloc; //Write footer for new hole + footer->magic = HEAP_MAGIC; + + insertIntoIndex(nextloc); + } + + m_free -= loc->size; + + m_mutex.unlock(); + + return (void*)((u32int)loc + sizeof(heap_header_t)); +} + +void Heap::free(void *ptr) { + if (ptr == 0) return; + + heap_header_t *header = (heap_header_t*) ((u32int)ptr - sizeof(heap_header_t)); + heap_footer_t *footer = (heap_footer_t*)((u32int)header + header->size - sizeof(heap_footer_t)); + if (header->magic != HEAP_MAGIC or footer->magic != HEAP_MAGIC) return; + + m_mutex.waitLock(); + + m_free += header->size; + + //Unify left + heap_footer_t *prev_footer = (heap_footer_t*)((u32int)header - sizeof(heap_footer_t)); + if (prev_footer->magic == HEAP_MAGIC && prev_footer->header->is_hole) { + header = prev_footer->header; + removeFromIndex(header); + + footer->header = header; + header->size = ((u32int)footer - (u32int)header + sizeof(heap_footer_t)); + } + + //Unify right + heap_header_t *next_header = (heap_header_t*)((u32int)footer + sizeof(heap_footer_t)); + if (next_header->magic == HEAP_MAGIC && next_header->is_hole) { + removeFromIndex(next_header); + footer = (heap_footer_t*)((u32int)footer + next_header->size); + + footer->header = header; + header->size = ((u32int)footer - (u32int)header + sizeof(heap_footer_t)); + } + + header->is_hole = true; + + insertIntoIndex(header); + + if ((u32int)footer == (m_end - sizeof(heap_footer_t)) and + header->size >= 0x2000 and (m_end - m_start > HEAP_MIN_SIZE)) { + contract(); + } + + m_mutex.unlock(); +} diff --git a/Source/Library/Common/Heap.class.h b/Source/Library/Common/Heap.class.h new file mode 100644 index 0000000..f5895c7 --- /dev/null +++ b/Source/Library/Common/Heap.class.h @@ -0,0 +1,92 @@ +#ifndef DEF_HEAP_CLASS_H +#define DEF_HEAP_CLASS_H + +#include <common.h> +#include <Mutex.class.h> + +//Heap minimum size : 2M +#define HEAP_MIN_SIZE 0x00200000 +//Heap magic number, for verifications +#define HEAP_MAGIC 0xBEEF1337 + +struct heap_header_t { + u32int magic; + bool is_hole; + u32int size; +}; + +struct heap_footer_t { + u32int magic; + heap_header_t *header; +}; + +struct heap_index_t { + heap_header_t **data; + u32int size; +}; + +#ifdef THIS_IS_MELON_KERNEL +class PageDirectory; +#else +#include <Binding/Process.class.h> +#endif + +class Heap { + private: + u32int m_free, m_start, m_end; + bool m_usable; + heap_index_t m_index; +#ifdef THIS_IS_MELON_KERNEL + bool m_user, m_rw; + PageDirectory* m_pagedir; +#else + Process m_process; +#endif + + Mutex m_mutex; + + void insertIntoIndex(heap_header_t *e); + u32int findIndexEntry(heap_header_t *e); + void removeFromIndex(u32int idx); + void removeFromIndex(heap_header_t *e); + + void expand(u32int quantity); + void contract(); //Quantity is automatically calculated + + public: + Heap(); + ~Heap(); + +#ifdef THIS_IS_MELON_KERNEL + void create(u32int start, u32int size, u32int idxsize, PageDirectory* pagedir, bool user, bool rw); +#else + void create(u32int start, u32int size, u32int idxsize); +#endif + + void* alloc(u32int sz, bool no_expand = false); + void free(void* ptr); + + bool usable() { + m_mutex.waitLock(); + bool ret = m_usable; + m_mutex.unlock(); + return ret; + } + + u32int size() { + m_mutex.waitLock(); + u32int ret = m_end - m_start; + m_mutex.unlock(); + return ret; + } + + u32int free() { + m_mutex.waitLock(); + u32int ret = m_free; + m_mutex.unlock(); + return ret; + } +}; + + +#endif diff --git a/Source/Library/Common/Mutex.class.cpp b/Source/Library/Common/Mutex.class.cpp new file mode 100644 index 0000000..2e9a63c --- /dev/null +++ b/Source/Library/Common/Mutex.class.cpp @@ -0,0 +1,45 @@ +#include "Mutex.class.h" + +#ifdef THIS_IS_MELON_KERNEL +#include <TaskManager/Task.ns.h> +#endif + +#ifdef THIS_IS_MELON_USERLAND +#include <Binding/Thread.class.h> +#endif + +u32int atomic_exchange(u32int* ptr, u32int newval) { + u32int r; + asm volatile("xchg (%%ecx), %%eax" : "=a"(r) : "c"(ptr), "a"(newval)); + return r; +} + +Mutex::Mutex(u32int locked) { + m_locked = locked; +} + +bool Mutex::lock() { + if (atomic_exchange(&m_locked, MUTEX_TRUE) == MUTEX_TRUE) return false; //The lock was already locked + return true; +} + +void Mutex::waitLock() { + while (atomic_exchange(&m_locked, MUTEX_TRUE) == MUTEX_TRUE) { +#ifdef THIS_IS_MELON_KERNEL + if (Task::currThread() != 0) Task::currThread()->sleep(10); //Wait 10ms + else return; +#endif + +#ifdef THIS_IS_MELON_USERLAND + Thread::get().sleep(10); +#endif + } +} + +void Mutex::unlock() { + m_locked = MUTEX_FALSE; +} + +bool Mutex::locked() { + return m_locked; +} diff --git a/Source/Library/Common/Mutex.class.h b/Source/Library/Common/Mutex.class.h new file mode 100644 index 0000000..1e3f63d --- /dev/null +++ b/Source/Library/Common/Mutex.class.h @@ -0,0 +1,21 @@ +#ifndef DEF_MUTEX_CLASS_H +#define DEF_MUTEX_CLASS_H + +#include <common.h> + +#define MUTEX_FALSE 0 +#define MUTEX_TRUE 1 + +class Mutex { + private: + u32int m_locked; + + public: + Mutex(u32int locked = MUTEX_FALSE); + bool lock(); //Locks the mutex if it is not locked. Returns true if mutex could be locked, false if already locked + void waitLock(); //Locks the mutex, waiting for it to be unlocked before if necessary + void unlock(); + bool locked(); +}; + +#endif |