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-rw-r--r--Source/Kernel/TaskManager/Thread.class.h56
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diff --git a/Source/Kernel/TaskManager/Thread.class.h b/Source/Kernel/TaskManager/Thread.class.h
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+++ b/Source/Kernel/TaskManager/Thread.class.h
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+#ifndef DEF_THREAD_CLASS_H
+#define DEF_THREAD_CLASS_H
+
+#include <TaskManager/Process.class.h>
+
+#define T_ZOMBIE 0
+#define T_RUNNING 1
+#define T_SLEEPING 2
+#define T_IRQWAIT 3 //This can only happen if process->uid == 0 (root)
+
+class Thread {
+ friend class Process; //This might be useful
+
+ private:
+ Thread(); //Creates a thread without initializing anything. Used by Process::createKernel();
+
+ Process *m_process; //Associated process
+ u32int m_esp, m_ebp, m_eip;
+ u8int m_state; //Is one of T_* defined above
+
+ union { //What the thread might be waiting for
+ u32int m_time;
+ u8int m_irq; //An IRQ number
+ } waitfor;
+
+ bool m_isKernel; //Says if stack is in kernel pagedir, and if thread should run in ring 0
+ u32int m_kernelStackFrame; //Used for allocating and freeing a frame used as a stack
+
+ void setup(u32int (*entry_point)(), u32int esp); //Sets up stack, called by both constructors
+
+ public:
+ Thread(u32int (*entry_point)(), bool iskernel = false); //Assumes process is current process, or is kprocess if isk
+ Thread(Process* process, u32int (*entry_point)());
+ ~Thread();
+ void finish(u32int errcode); //Called by run() when thread returns, and by exception handler. Can also be called by the thread itself
+ void run(u32int (*entry_point)());
+
+ void setState(u32int esp, u32int ebp, u32int eip);
+ u32int getEsp();
+ u32int getEbp();
+ u32int getEip();
+ Process* getProcess();
+
+ void sleep(u32int msecs);
+ void waitIRQ(u8int irq);
+ bool runnable(); //Called by scheduler
+ inline bool irqHappens(u8int irq) { //Inline for speed
+ if (m_state == T_IRQWAIT and waitfor.m_irq == irq) {
+ m_state = T_RUNNING;
+ return true;
+ }
+ return false;
+ }
+};
+
+#endif