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#include "V86.ns.h"
#include <TaskManager/Task.ns.h>
namespace V86 {
u16int seg = V86_ALLOC_START;
void run(v86_function_t& entry, registers_t ®s, u32int data) {
v86_retval_t ret;
ret.regs = ®s;
new V86Thread(&entry, &ret, data);
while (!ret.finished) Task::currThread()->sleep(10);
}
u16int allocSeg(u16int length, Process* p) {
if (p == 0) p = Task::currProcess();
if (length & 0xF) length = (length & 0xFFFF0) + 0x10;
u16int segments = length / 16;
if (seg < V86_ALLOC_START) seg = V86_ALLOC_START;
if (seg + segments > V86_ALLOC_END) seg = V86_ALLOC_START;
u16int ret = seg;
seg += segments;
void* ptr = FP_TO_LINEAR(ret, 0);
for (u32int i = (u32int)ptr & 0xFFFFF000; i < (u32int)ptr + length; i += 0x1000) {
p->getPagedir()->allocFrame(i, true, true);
}
return ret;
}
void* alloc(u16int length, Process* p) {
return FP_TO_LINEAR(allocSeg(length, p), 0);
}
}
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