1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
|
use std::collections::HashMap;
use std::sync::Arc;
use log::trace;
use futures::channel::mpsc::{unbounded, UnboundedReceiver, UnboundedSender};
use futures::AsyncReadExt;
use async_trait::async_trait;
use crate::error::*;
use crate::send::*;
use crate::util::Packet;
/// Structure to warn when the sender is dropped before end of stream was reached, like when
/// connection to some remote drops while transmitting data
struct Sender {
inner: UnboundedSender<Packet>,
closed: bool,
}
impl Sender {
fn new(inner: UnboundedSender<Packet>) -> Self {
Sender {
inner,
closed: false,
}
}
fn send(&self, packet: Packet) {
let _ = self.inner.unbounded_send(packet);
}
fn end(&mut self) {
self.closed = true;
}
}
impl Drop for Sender {
fn drop(&mut self) {
if !self.closed {
self.send(Err(255));
}
self.inner.close_channel();
}
}
/// The RecvLoop trait, which is implemented both by the client and the server
/// connection objects (ServerConn and ClientConn) adds a method `.recv_loop()`
/// and a prototype of a handler for received messages `.recv_handler()` that
/// must be filled by implementors. `.recv_loop()` receives messages in a loop
/// according to the protocol defined above: chunks of message in progress of being
/// received are stored in a buffer, and when the last chunk of a message is received,
/// the full message is passed to the receive handler.
#[async_trait]
pub(crate) trait RecvLoop: Sync + 'static {
fn recv_handler(self: &Arc<Self>, id: RequestID, stream: UnboundedReceiver<Packet>);
async fn recv_loop<R>(self: Arc<Self>, mut read: R) -> Result<(), Error>
where
R: AsyncReadExt + Unpin + Send + Sync,
{
let mut streams: HashMap<RequestID, Sender> = HashMap::new();
loop {
trace!("recv_loop: reading packet");
let mut header_id = [0u8; RequestID::BITS as usize / 8];
match read.read_exact(&mut header_id[..]).await {
Ok(_) => (),
Err(e) if e.kind() == std::io::ErrorKind::UnexpectedEof => break,
Err(e) => return Err(e.into()),
};
let id = RequestID::from_be_bytes(header_id);
trace!("recv_loop: got header id: {:04x}", id);
let mut header_size = [0u8; ChunkLength::BITS as usize / 8];
read.read_exact(&mut header_size[..]).await?;
let size = ChunkLength::from_be_bytes(header_size);
trace!("recv_loop: got header size: {:04x}", size);
let has_cont = (size & CHUNK_HAS_CONTINUATION) != 0;
let is_error = (size & ERROR_MARKER) != 0;
let packet = if is_error {
Err(size as u8)
} else {
let size = size & !CHUNK_HAS_CONTINUATION;
let mut next_slice = vec![0; size as usize];
read.read_exact(&mut next_slice[..]).await?;
trace!("recv_loop: read {} bytes", next_slice.len());
Ok(next_slice)
};
let mut sender = if let Some(send) = streams.remove(&(id)) {
send
} else {
let (send, recv) = unbounded();
self.recv_handler(id, recv);
Sender::new(send)
};
// if we get an error, the receiving end is disconnected. We still need to
// reach eos before dropping this sender
sender.send(packet);
if has_cont {
streams.insert(id, sender);
} else {
sender.end();
}
}
Ok(())
}
}
|