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author | Alex Auvolat <alex@adnab.me> | 2021-10-12 13:18:24 +0200 |
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committer | Alex Auvolat <alex@adnab.me> | 2021-10-12 13:18:24 +0200 |
commit | 74e661febe14e165349497bca689a50c5edacc94 (patch) | |
tree | 1a19b11e5f182828ab6976a58ae9e99e785ee4df /src/netapp.rs | |
parent | 7753b789b7aca87db4db7aed20e79a41ecb0b225 (diff) | |
download | netapp-74e661febe14e165349497bca689a50c5edacc94.tar.gz netapp-74e661febe14e165349497bca689a50c5edacc94.zip |
Fix clippy lints
Diffstat (limited to 'src/netapp.rs')
-rw-r--r-- | src/netapp.rs | 34 |
1 files changed, 19 insertions, 15 deletions
diff --git a/src/netapp.rs b/src/netapp.rs index 5847f98..86f14fe 100644 --- a/src/netapp.rs +++ b/src/netapp.rs @@ -24,12 +24,16 @@ use crate::util::*; type DynMsg = Box<dyn Any + Send + Sync + 'static>; +type OnConnectHandler = Box<dyn Fn(NodeID, SocketAddr, bool) + Send + Sync>; +type OnDisconnectHandler = Box<dyn Fn(NodeID, bool) + Send + Sync>; + +pub(crate) type LocalHandler = Box<dyn Fn(DynMsg) -> Pin<Box<dyn Future<Output = DynMsg> + Sync + Send>> + Sync + Send>; +pub(crate) type NetHandler = Box< + dyn Fn(NodeID, Bytes) -> Pin<Box<dyn Future<Output = Vec<u8>> + Sync + Send>> + Sync + Send>; + pub(crate) struct Handler { - pub(crate) local_handler: - Box<dyn Fn(DynMsg) -> Pin<Box<dyn Future<Output = DynMsg> + Sync + Send>> + Sync + Send>, - pub(crate) net_handler: Box< - dyn Fn(NodeID, Bytes) -> Pin<Box<dyn Future<Output = Vec<u8>> + Sync + Send>> + Sync + Send, - >, + pub(crate) local_handler: LocalHandler, + pub(crate) net_handler: NetHandler, } /// NetApp is the main class that handles incoming and outgoing connections. @@ -38,9 +42,9 @@ pub(crate) struct Handler { /// an outgoing connection, or to ourself. On the server side, these messages are /// processed by the handlers that have been defined using `add_msg_handler()`. /// -/// NetApp can be used in a stand-alone fashion or together with a peering strategy. -/// If using it alone, you will want to set `on_connect` and `on_disconnect` events -/// in order to manage information about the current peer list. +/// NetApp can be used in a stand-alone fashion or together with a peering strategy. +/// If using it alone, you will want to set `on_connect` and `on_disconnect` events +/// in order to manage information about the current peer list. /// /// It is generally not necessary to use NetApp stand-alone, as the provided full mesh /// and RPS peering strategies take care of the most common use cases. @@ -58,8 +62,8 @@ pub struct NetApp { client_conns: RwLock<HashMap<NodeID, Arc<ClientConn>>>, pub(crate) msg_handlers: ArcSwap<HashMap<MessageKind, Arc<Handler>>>, - on_connected_handler: ArcSwapOption<Box<dyn Fn(NodeID, SocketAddr, bool) + Send + Sync>>, - on_disconnected_handler: ArcSwapOption<Box<dyn Fn(NodeID, bool) + Send + Sync>>, + on_connected_handler: ArcSwapOption<OnConnectHandler>, + on_disconnected_handler: ArcSwapOption<OnDisconnectHandler>, } struct ListenParams { @@ -90,7 +94,7 @@ where hex::encode(remote), (end_time - begin_time).as_millis() ); - rmp_to_vec_all_named(&res).unwrap_or(vec![]) + rmp_to_vec_all_named(&res).unwrap_or_default() } async fn local_handler_aux<M, F, R>(handler: Arc<F>, remote: NodeID, msg: DynMsg) -> DynMsg @@ -128,7 +132,7 @@ impl NetApp { let netapp2 = netapp.clone(); netapp.add_msg_handler::<HelloMessage, _, _>(move |from: NodeID, msg: HelloMessage| { netapp2.handle_hello_message(from, msg); - async { () } + async { } }); netapp @@ -175,7 +179,7 @@ impl NetApp { fun }); - let self_id = self.id.clone(); + let self_id = self.id; let local_handler = Box::new(move |msg: DynMsg| { let fun: Pin<Box<dyn Future<Output = DynMsg> + Sync + Send>> = Box::pin(local_handler_aux(handler.clone(), self_id, msg)); @@ -248,7 +252,7 @@ impl NetApp { let socket = TcpStream::connect(ip).await?; info!("Connected to {}, negotiating handshake...", ip); - ClientConn::init(self, socket, id.clone()).await?; + ClientConn::init(self, socket, id).await?; Ok(()) } @@ -315,7 +319,7 @@ impl NetApp { fn handle_hello_message(&self, id: NodeID, msg: HelloMessage) { if let Some(h) = self.on_connected_handler.load().as_ref() { if let Some(c) = self.server_conns.read().unwrap().get(&id) { - let remote_ip = msg.server_addr.unwrap_or(c.remote_addr.ip()); + let remote_ip = msg.server_addr.unwrap_or_else(|| c.remote_addr.ip()); let remote_addr = SocketAddr::new(remote_ip, msg.server_port); h(id, remote_addr, true); } |