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use std::net::IpAddr;

use serde::{Deserialize, Serialize};

pub type MessageKind = u32;

/// This trait should be implemented by all messages your application
/// wants to handle (click to read more).
///
/// It defines a `KIND`, which should be a **unique**
/// `u32` that distinguishes these messages from other types of messages
/// (it is used by our communication protocol), as well as an associated
/// `Response` type that defines the type of the response that is given
/// to the message. It is your responsibility to ensure that `KIND` is a
/// unique `u32` that is not used by any other protocol messages.
/// All `KIND` values of the form `0x42xxxxxx` are reserved by the netapp
/// crate for internal purposes.
///
/// A handler for this message has type `Self -> Self::Response`.
/// If you need to return an error, the `Response` type should be
/// a `Result<_, _>`.
pub trait Message: Serialize + for<'de> Deserialize<'de> + Send + Sync {
	const KIND: MessageKind;
	type Response: Serialize + for<'de> Deserialize<'de> + Send + Sync;
}

#[derive(Serialize, Deserialize)]
pub(crate) struct HelloMessage {
	pub server_addr: Option<IpAddr>,
	pub server_port: u16,
}

impl Message for HelloMessage {
	const KIND: MessageKind = 0x42000001;
	type Response = ();
}