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-rw-r--r--src/util/background/job_worker.rs48
-rw-r--r--src/util/background/mod.rs58
-rw-r--r--src/util/background/worker.rs73
3 files changed, 25 insertions, 154 deletions
diff --git a/src/util/background/job_worker.rs b/src/util/background/job_worker.rs
deleted file mode 100644
index 2568ea11..00000000
--- a/src/util/background/job_worker.rs
+++ /dev/null
@@ -1,48 +0,0 @@
-//! Job worker: a generic worker that just processes incoming
-//! jobs one by one
-
-use std::sync::Arc;
-
-use async_trait::async_trait;
-use tokio::sync::{mpsc, Mutex};
-
-use crate::background::worker::*;
-use crate::background::*;
-
-pub(crate) struct JobWorker {
- pub(crate) index: usize,
- pub(crate) job_chan: Arc<Mutex<mpsc::UnboundedReceiver<(Job, bool)>>>,
- pub(crate) next_job: Option<Job>,
-}
-
-#[async_trait]
-impl Worker for JobWorker {
- fn name(&self) -> String {
- format!("Job worker #{}", self.index)
- }
-
- async fn work(&mut self, _must_exit: &mut watch::Receiver<bool>) -> Result<WorkerState, Error> {
- match self.next_job.take() {
- None => return Ok(WorkerState::Idle),
- Some(job) => {
- job.await?;
- Ok(WorkerState::Busy)
- }
- }
- }
-
- async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerState {
- loop {
- match self.job_chan.lock().await.recv().await {
- Some((job, cancellable)) => {
- if cancellable && *must_exit.borrow() {
- continue;
- }
- self.next_job = Some(job);
- return WorkerState::Busy;
- }
- None => return WorkerState::Done,
- }
- }
- }
-}
diff --git a/src/util/background/mod.rs b/src/util/background/mod.rs
index fd9258b8..41b48e93 100644
--- a/src/util/background/mod.rs
+++ b/src/util/background/mod.rs
@@ -1,27 +1,18 @@
//! Job runner for futures and async functions
-pub mod job_worker;
pub mod worker;
-use core::future::Future;
-
use std::collections::HashMap;
-use std::pin::Pin;
use std::sync::Arc;
use serde::{Deserialize, Serialize};
-use tokio::sync::{mpsc, watch, Mutex};
+use tokio::sync::{mpsc, watch};
-use crate::error::Error;
use worker::WorkerProcessor;
pub use worker::{Worker, WorkerState};
-pub(crate) type JobOutput = Result<(), Error>;
-pub(crate) type Job = Pin<Box<dyn Future<Output = JobOutput> + Send>>;
-
/// Job runner for futures and async functions
pub struct BackgroundRunner {
- send_job: mpsc::UnboundedSender<(Job, bool)>,
send_worker: mpsc::UnboundedSender<Box<dyn Worker>>,
worker_info: Arc<std::sync::Mutex<HashMap<usize, WorkerInfo>>>,
}
@@ -49,10 +40,7 @@ pub struct WorkerStatus {
impl BackgroundRunner {
/// Create a new BackgroundRunner
- pub fn new(
- n_runners: usize,
- stop_signal: watch::Receiver<bool>,
- ) -> (Arc<Self>, tokio::task::JoinHandle<()>) {
+ pub fn new(stop_signal: watch::Receiver<bool>) -> (Arc<Self>, tokio::task::JoinHandle<()>) {
let (send_worker, worker_out) = mpsc::unbounded_channel::<Box<dyn Worker>>();
let worker_info = Arc::new(std::sync::Mutex::new(HashMap::new()));
@@ -63,24 +51,7 @@ impl BackgroundRunner {
worker_processor.run().await;
});
- let (send_job, queue_out) = mpsc::unbounded_channel();
- let queue_out = Arc::new(Mutex::new(queue_out));
-
- for i in 0..n_runners {
- let queue_out = queue_out.clone();
-
- send_worker
- .send(Box::new(job_worker::JobWorker {
- index: i,
- job_chan: queue_out.clone(),
- next_job: None,
- }))
- .ok()
- .unwrap();
- }
-
let bgrunner = Arc::new(Self {
- send_job,
send_worker,
worker_info,
});
@@ -91,31 +62,6 @@ impl BackgroundRunner {
self.worker_info.lock().unwrap().clone()
}
- /// Spawn a task to be run in background
- pub fn spawn<T>(&self, job: T)
- where
- T: Future<Output = JobOutput> + Send + 'static,
- {
- let boxed: Job = Box::pin(job);
- self.send_job
- .send((boxed, false))
- .ok()
- .expect("Could not put job in queue");
- }
-
- /// Spawn a task to be run in background. It may get discarded before running if spawned while
- /// the runner is stopping
- pub fn spawn_cancellable<T>(&self, job: T)
- where
- T: Future<Output = JobOutput> + Send + 'static,
- {
- let boxed: Job = Box::pin(job);
- self.send_job
- .send((boxed, true))
- .ok()
- .expect("Could not put job in queue");
- }
-
pub fn spawn_worker<W>(&self, worker: W)
where
W: Worker + 'static,
diff --git a/src/util/background/worker.rs b/src/util/background/worker.rs
index 7e9da7f8..8165e2cb 100644
--- a/src/util/background/worker.rs
+++ b/src/util/background/worker.rs
@@ -1,6 +1,6 @@
use std::collections::HashMap;
use std::sync::Arc;
-use std::time::{Duration, Instant};
+use std::time::Duration;
use async_trait::async_trait;
use futures::future::*;
@@ -14,6 +14,10 @@ use crate::background::{WorkerInfo, WorkerStatus};
use crate::error::Error;
use crate::time::now_msec;
+// All workers that haven't exited for this time after an exit signal was recieved
+// will be interrupted in the middle of whatever they are doing.
+const EXIT_DEADLINE: Duration = Duration::from_secs(8);
+
#[derive(PartialEq, Copy, Clone, Serialize, Deserialize, Debug)]
pub enum WorkerState {
Busy,
@@ -50,10 +54,8 @@ pub trait Worker: Send {
async fn work(&mut self, must_exit: &mut watch::Receiver<bool>) -> Result<WorkerState, Error>;
/// Wait for work: await for some task to become available. This future can be interrupted in
- /// the middle for any reason. This future doesn't have to await on must_exit.changed(), we
- /// are doing it for you. Therefore it only receives a read refernce to must_exit which allows
- /// it to check if we are exiting.
- async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerState;
+ /// the middle for any reason, for example if an interrupt signal was recieved.
+ async fn wait_for_work(&mut self) -> WorkerState;
}
pub(crate) struct WorkerProcessor {
@@ -93,11 +95,9 @@ impl WorkerProcessor {
let task_id = next_task_id;
next_task_id += 1;
let stop_signal = self.stop_signal.clone();
- let stop_signal_worker = self.stop_signal.clone();
let mut worker = WorkerHandler {
task_id,
stop_signal,
- stop_signal_worker,
worker: new_worker,
state: WorkerState::Busy,
errors: 0,
@@ -153,26 +153,14 @@ impl WorkerProcessor {
}
// We are exiting, drain everything
- let drain_half_time = Instant::now() + Duration::from_secs(5);
let drain_everything = async move {
- while let Some(mut worker) = workers.next().await {
- if worker.state == WorkerState::Done {
- info!(
- "Worker {} (TID {}) exited",
- worker.worker.name(),
- worker.task_id
- );
- } else if Instant::now() > drain_half_time {
- warn!("Worker {} (TID {}) interrupted between two iterations in state {:?} (this should be fine)", worker.worker.name(), worker.task_id, worker.state);
- } else {
- workers.push(
- async move {
- worker.step().await;
- worker
- }
- .boxed(),
- );
- }
+ while let Some(worker) = workers.next().await {
+ info!(
+ "Worker {} (TID {}) exited (last state: {:?})",
+ worker.worker.name(),
+ worker.task_id,
+ worker.state
+ );
}
};
@@ -180,7 +168,7 @@ impl WorkerProcessor {
_ = drain_everything => {
info!("All workers exited peacefully \\o/");
}
- _ = tokio::time::sleep(Duration::from_secs(9)) => {
+ _ = tokio::time::sleep(EXIT_DEADLINE) => {
error!("Some workers could not exit in time, we are cancelling some things in the middle");
}
}
@@ -190,7 +178,6 @@ impl WorkerProcessor {
struct WorkerHandler {
task_id: usize,
stop_signal: watch::Receiver<bool>,
- stop_signal_worker: watch::Receiver<bool>,
worker: Box<dyn Worker>,
state: WorkerState,
errors: usize,
@@ -225,33 +212,19 @@ impl WorkerHandler {
},
WorkerState::Throttled(delay) => {
// Sleep for given delay and go back to busy state
- if !*self.stop_signal.borrow() {
- select! {
- _ = tokio::time::sleep(Duration::from_secs_f32(delay)) => (),
- _ = self.stop_signal.changed() => (),
+ select! {
+ _ = tokio::time::sleep(Duration::from_secs_f32(delay)) => {
+ self.state = WorkerState::Busy;
}
+ _ = self.stop_signal.changed() => (),
}
- self.state = WorkerState::Busy;
}
WorkerState::Idle => {
- if *self.stop_signal.borrow() {
- select! {
- new_st = self.worker.wait_for_work(&self.stop_signal_worker) => {
- self.state = new_st;
- }
- _ = tokio::time::sleep(Duration::from_secs(1)) => {
- // stay in Idle state
- }
- }
- } else {
- select! {
- new_st = self.worker.wait_for_work(&self.stop_signal_worker) => {
- self.state = new_st;
- }
- _ = self.stop_signal.changed() => {
- // stay in Idle state
- }
+ select! {
+ new_st = self.worker.wait_for_work() => {
+ self.state = new_st;
}
+ _ = self.stop_signal.changed() => (),
}
}
WorkerState::Done => unreachable!(),