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-rw-r--r--src/net/peering.rs614
1 files changed, 614 insertions, 0 deletions
diff --git a/src/net/peering.rs b/src/net/peering.rs
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+use std::collections::{HashMap, VecDeque};
+use std::net::SocketAddr;
+use std::sync::atomic::{self, AtomicU64};
+use std::sync::{Arc, RwLock};
+use std::time::{Duration, Instant};
+
+use arc_swap::ArcSwap;
+use async_trait::async_trait;
+use log::{debug, info, trace, warn};
+use serde::{Deserialize, Serialize};
+
+use tokio::select;
+use tokio::sync::watch;
+
+use sodiumoxide::crypto::hash;
+
+use crate::endpoint::*;
+use crate::error::*;
+use crate::netapp::*;
+
+use crate::message::*;
+use crate::NodeID;
+
+const CONN_RETRY_INTERVAL: Duration = Duration::from_secs(30);
+const CONN_MAX_RETRIES: usize = 10;
+const PING_INTERVAL: Duration = Duration::from_secs(15);
+const LOOP_DELAY: Duration = Duration::from_secs(1);
+const FAILED_PING_THRESHOLD: usize = 4;
+
+const DEFAULT_PING_TIMEOUT_MILLIS: u64 = 10_000;
+
+// -- Protocol messages --
+
+#[derive(Serialize, Deserialize)]
+struct PingMessage {
+ pub id: u64,
+ pub peer_list_hash: hash::Digest,
+}
+
+impl Message for PingMessage {
+ type Response = PingMessage;
+}
+
+#[derive(Serialize, Deserialize)]
+struct PeerListMessage {
+ pub list: Vec<(NodeID, SocketAddr)>,
+}
+
+impl Message for PeerListMessage {
+ type Response = PeerListMessage;
+}
+
+// -- Algorithm data structures --
+
+#[derive(Debug)]
+struct PeerInfoInternal {
+ // addr is the currently connected address,
+ // or the last address we were connected to,
+ // or an arbitrary address some other peer gave us
+ addr: SocketAddr,
+ // all_addrs contains all of the addresses everyone gave us
+ all_addrs: Vec<SocketAddr>,
+
+ state: PeerConnState,
+ last_send_ping: Option<Instant>,
+ last_seen: Option<Instant>,
+ ping: VecDeque<Duration>,
+ failed_pings: usize,
+}
+
+impl PeerInfoInternal {
+ fn new(addr: SocketAddr, state: PeerConnState) -> Self {
+ Self {
+ addr,
+ all_addrs: vec![addr],
+ state,
+ last_send_ping: None,
+ last_seen: None,
+ ping: VecDeque::new(),
+ failed_pings: 0,
+ }
+ }
+}
+
+/// Information that the full mesh peering strategy can return about the peers it knows of
+#[derive(Copy, Clone, Debug)]
+pub struct PeerInfo {
+ /// The node's identifier (its public key)
+ pub id: NodeID,
+ /// The node's network address
+ pub addr: SocketAddr,
+ /// The current status of our connection to this node
+ pub state: PeerConnState,
+ /// The last time at which the node was seen
+ pub last_seen: Option<Instant>,
+ /// The average ping to this node on recent observations (if at least one ping value is known)
+ pub avg_ping: Option<Duration>,
+ /// The maximum observed ping to this node on recent observations (if at least one
+ /// ping value is known)
+ pub max_ping: Option<Duration>,
+ /// The median ping to this node on recent observations (if at least one ping value
+ /// is known)
+ pub med_ping: Option<Duration>,
+}
+
+impl PeerInfo {
+ /// Returns true if we can currently send requests to this peer
+ pub fn is_up(&self) -> bool {
+ self.state.is_up()
+ }
+}
+
+/// PeerConnState: possible states for our tentative connections to given peer
+/// This structure is only interested in recording connection info for outgoing
+/// TCP connections
+#[derive(Copy, Clone, Debug, PartialEq, Eq)]
+pub enum PeerConnState {
+ /// This entry represents ourself (the local node)
+ Ourself,
+
+ /// We currently have a connection to this peer
+ Connected,
+
+ /// Our next connection tentative (the nth, where n is the first value of the tuple)
+ /// will be at given Instant
+ Waiting(usize, Instant),
+
+ /// A connection tentative is in progress (the nth, where n is the value stored)
+ Trying(usize),
+
+ /// We abandonned trying to connect to this peer (too many failed attempts)
+ Abandonned,
+}
+
+impl PeerConnState {
+ /// Returns true if we can currently send requests to this peer
+ pub fn is_up(&self) -> bool {
+ matches!(self, Self::Ourself | Self::Connected)
+ }
+}
+
+struct KnownHosts {
+ list: HashMap<NodeID, PeerInfoInternal>,
+ hash: hash::Digest,
+}
+
+impl KnownHosts {
+ fn new() -> Self {
+ let list = HashMap::new();
+ let hash = Self::calculate_hash(&list);
+ Self { list, hash }
+ }
+ fn update_hash(&mut self) {
+ self.hash = Self::calculate_hash(&self.list);
+ }
+ fn map_into_vec(input: &HashMap<NodeID, PeerInfoInternal>) -> Vec<(NodeID, SocketAddr)> {
+ let mut list = Vec::with_capacity(input.len());
+ for (id, peer) in input.iter() {
+ if peer.state == PeerConnState::Connected || peer.state == PeerConnState::Ourself {
+ list.push((*id, peer.addr));
+ }
+ }
+ list
+ }
+ fn calculate_hash(input: &HashMap<NodeID, PeerInfoInternal>) -> hash::Digest {
+ let mut list = Self::map_into_vec(input);
+ list.sort();
+ let mut hash_state = hash::State::new();
+ for (id, addr) in list {
+ hash_state.update(&id[..]);
+ hash_state.update(&format!("{}\n", addr).into_bytes()[..]);
+ }
+ hash_state.finalize()
+ }
+}
+
+/// A "Full Mesh" peering strategy is a peering strategy that tries
+/// to establish and maintain a direct connection with all of the
+/// known nodes in the network.
+pub struct PeeringManager {
+ netapp: Arc<NetApp>,
+ known_hosts: RwLock<KnownHosts>,
+ public_peer_list: ArcSwap<Vec<PeerInfo>>,
+
+ next_ping_id: AtomicU64,
+ ping_endpoint: Arc<Endpoint<PingMessage, Self>>,
+ peer_list_endpoint: Arc<Endpoint<PeerListMessage, Self>>,
+
+ ping_timeout_millis: AtomicU64,
+}
+
+impl PeeringManager {
+ /// Create a new Full Mesh peering strategy.
+ /// The strategy will not be run until `.run()` is called and awaited.
+ /// Once that happens, the peering strategy will try to connect
+ /// to all of the nodes specified in the bootstrap list.
+ pub fn new(
+ netapp: Arc<NetApp>,
+ bootstrap_list: Vec<(NodeID, SocketAddr)>,
+ our_addr: Option<SocketAddr>,
+ ) -> Arc<Self> {
+ let mut known_hosts = KnownHosts::new();
+ for (id, addr) in bootstrap_list {
+ if id != netapp.id {
+ known_hosts.list.insert(
+ id,
+ PeerInfoInternal::new(addr, PeerConnState::Waiting(0, Instant::now())),
+ );
+ }
+ }
+
+ if let Some(addr) = our_addr {
+ known_hosts.list.insert(
+ netapp.id,
+ PeerInfoInternal::new(addr, PeerConnState::Ourself),
+ );
+ }
+
+ // TODO for v0.10 / v1.0 : rename the endpoint (it will break compatibility)
+ let strat = Arc::new(Self {
+ netapp: netapp.clone(),
+ known_hosts: RwLock::new(known_hosts),
+ public_peer_list: ArcSwap::new(Arc::new(Vec::new())),
+ next_ping_id: AtomicU64::new(42),
+ ping_endpoint: netapp.endpoint("__netapp/peering/fullmesh.rs/Ping".into()),
+ peer_list_endpoint: netapp.endpoint("__netapp/peering/fullmesh.rs/PeerList".into()),
+ ping_timeout_millis: DEFAULT_PING_TIMEOUT_MILLIS.into(),
+ });
+
+ strat.update_public_peer_list(&strat.known_hosts.read().unwrap());
+
+ strat.ping_endpoint.set_handler(strat.clone());
+ strat.peer_list_endpoint.set_handler(strat.clone());
+
+ let strat2 = strat.clone();
+ netapp.on_connected(move |id: NodeID, addr: SocketAddr, is_incoming: bool| {
+ let strat2 = strat2.clone();
+ strat2.on_connected(id, addr, is_incoming);
+ });
+
+ let strat2 = strat.clone();
+ netapp.on_disconnected(move |id: NodeID, is_incoming: bool| {
+ let strat2 = strat2.clone();
+ strat2.on_disconnected(id, is_incoming);
+ });
+
+ strat
+ }
+
+ /// Run the full mesh peering strategy.
+ /// This future exits when the `must_exit` watch becomes true.
+ pub async fn run(self: Arc<Self>, must_exit: watch::Receiver<bool>) {
+ while !*must_exit.borrow() {
+ // 1. Read current state: get list of connected peers (ping them)
+ let (to_ping, to_retry) = {
+ let known_hosts = self.known_hosts.read().unwrap();
+ trace!("known_hosts: {} peers", known_hosts.list.len());
+
+ let mut to_ping = vec![];
+ let mut to_retry = vec![];
+ for (id, info) in known_hosts.list.iter() {
+ trace!("{}, {:?}", hex::encode(&id[..8]), info);
+ match info.state {
+ PeerConnState::Connected => {
+ let must_ping = match info.last_send_ping {
+ None => true,
+ Some(t) => Instant::now() - t > PING_INTERVAL,
+ };
+ if must_ping {
+ to_ping.push(*id);
+ }
+ }
+ PeerConnState::Waiting(_, t) => {
+ if Instant::now() >= t {
+ to_retry.push(*id);
+ }
+ }
+ _ => (),
+ }
+ }
+ (to_ping, to_retry)
+ };
+
+ // 2. Dispatch ping to hosts
+ trace!("to_ping: {} peers", to_ping.len());
+ if !to_ping.is_empty() {
+ let mut known_hosts = self.known_hosts.write().unwrap();
+ for id in to_ping.iter() {
+ known_hosts.list.get_mut(id).unwrap().last_send_ping = Some(Instant::now());
+ }
+ drop(known_hosts);
+ for id in to_ping {
+ tokio::spawn(self.clone().ping(id));
+ }
+ }
+
+ // 3. Try reconnects
+ trace!("to_retry: {} peers", to_retry.len());
+ if !to_retry.is_empty() {
+ let mut known_hosts = self.known_hosts.write().unwrap();
+ for id in to_retry {
+ if let Some(h) = known_hosts.list.get_mut(&id) {
+ if let PeerConnState::Waiting(i, _) = h.state {
+ info!(
+ "Retrying connection to {} at {} ({})",
+ hex::encode(&id[..8]),
+ h.all_addrs
+ .iter()
+ .map(|x| format!("{}", x))
+ .collect::<Vec<_>>()
+ .join(", "),
+ i + 1
+ );
+ h.state = PeerConnState::Trying(i);
+
+ let alternate_addrs = h
+ .all_addrs
+ .iter()
+ .filter(|x| **x != h.addr)
+ .cloned()
+ .collect::<Vec<_>>();
+ tokio::spawn(self.clone().try_connect(id, h.addr, alternate_addrs));
+ }
+ }
+ }
+ self.update_public_peer_list(&known_hosts);
+ }
+
+ // 4. Sleep before next loop iteration
+ tokio::time::sleep(LOOP_DELAY).await;
+ }
+ }
+
+ /// Returns a list of currently known peers in the network.
+ pub fn get_peer_list(&self) -> Arc<Vec<PeerInfo>> {
+ self.public_peer_list.load_full()
+ }
+
+ /// Set the timeout for ping messages, in milliseconds
+ pub fn set_ping_timeout_millis(&self, timeout: u64) {
+ self.ping_timeout_millis
+ .store(timeout, atomic::Ordering::Relaxed);
+ }
+
+ // -- internal stuff --
+
+ fn update_public_peer_list(&self, known_hosts: &KnownHosts) {
+ let mut pub_peer_list = Vec::with_capacity(known_hosts.list.len());
+ for (id, info) in known_hosts.list.iter() {
+ let mut pings = info.ping.iter().cloned().collect::<Vec<_>>();
+ pings.sort();
+ if !pings.is_empty() {
+ pub_peer_list.push(PeerInfo {
+ id: *id,
+ addr: info.addr,
+ state: info.state,
+ last_seen: info.last_seen,
+ avg_ping: Some(
+ pings
+ .iter()
+ .fold(Duration::from_secs(0), |x, y| x + *y)
+ .div_f64(pings.len() as f64),
+ ),
+ max_ping: pings.last().cloned(),
+ med_ping: Some(pings[pings.len() / 2]),
+ });
+ } else {
+ pub_peer_list.push(PeerInfo {
+ id: *id,
+ addr: info.addr,
+ state: info.state,
+ last_seen: info.last_seen,
+ avg_ping: None,
+ max_ping: None,
+ med_ping: None,
+ });
+ }
+ }
+ self.public_peer_list.store(Arc::new(pub_peer_list));
+ }
+
+ async fn ping(self: Arc<Self>, id: NodeID) {
+ let peer_list_hash = self.known_hosts.read().unwrap().hash;
+ let ping_id = self.next_ping_id.fetch_add(1u64, atomic::Ordering::Relaxed);
+ let ping_time = Instant::now();
+ let ping_timeout =
+ Duration::from_millis(self.ping_timeout_millis.load(atomic::Ordering::Relaxed));
+ let ping_msg = PingMessage {
+ id: ping_id,
+ peer_list_hash,
+ };
+
+ debug!(
+ "Sending ping {} to {} at {:?}",
+ ping_id,
+ hex::encode(&id[..8]),
+ ping_time
+ );
+ let ping_response = select! {
+ r = self.ping_endpoint.call(&id, ping_msg, PRIO_HIGH) => r,
+ _ = tokio::time::sleep(ping_timeout) => Err(Error::Message("Ping timeout".into())),
+ };
+
+ match ping_response {
+ Err(e) => {
+ warn!("Error pinging {}: {}", hex::encode(&id[..8]), e);
+ let mut known_hosts = self.known_hosts.write().unwrap();
+ if let Some(host) = known_hosts.list.get_mut(&id) {
+ host.failed_pings += 1;
+ if host.failed_pings > FAILED_PING_THRESHOLD {
+ warn!(
+ "Too many failed pings from {}, closing connection.",
+ hex::encode(&id[..8])
+ );
+ // this will later update info in known_hosts
+ // through the disconnection handler
+ self.netapp.disconnect(&id);
+ }
+ }
+ }
+ Ok(ping_resp) => {
+ let resp_time = Instant::now();
+ debug!(
+ "Got ping response from {} at {:?}",
+ hex::encode(&id[..8]),
+ resp_time
+ );
+ {
+ let mut known_hosts = self.known_hosts.write().unwrap();
+ if let Some(host) = known_hosts.list.get_mut(&id) {
+ host.failed_pings = 0;
+ host.last_seen = Some(resp_time);
+ host.ping.push_back(resp_time - ping_time);
+ while host.ping.len() > 10 {
+ host.ping.pop_front();
+ }
+ self.update_public_peer_list(&known_hosts);
+ }
+ }
+ if ping_resp.peer_list_hash != peer_list_hash {
+ self.exchange_peers(&id).await;
+ }
+ }
+ }
+ }
+
+ async fn exchange_peers(self: Arc<Self>, id: &NodeID) {
+ let peer_list = KnownHosts::map_into_vec(&self.known_hosts.read().unwrap().list);
+ let pex_message = PeerListMessage { list: peer_list };
+ match self
+ .peer_list_endpoint
+ .call(id, pex_message, PRIO_BACKGROUND)
+ .await
+ {
+ Err(e) => warn!("Error doing peer exchange: {}", e),
+ Ok(resp) => {
+ self.handle_peer_list(&resp.list[..]);
+ }
+ }
+ }
+
+ fn handle_peer_list(&self, list: &[(NodeID, SocketAddr)]) {
+ let mut known_hosts = self.known_hosts.write().unwrap();
+
+ let mut changed = false;
+ for (id, addr) in list.iter() {
+ if let Some(kh) = known_hosts.list.get_mut(id) {
+ if !kh.all_addrs.contains(addr) {
+ kh.all_addrs.push(*addr);
+ changed = true;
+ }
+ } else {
+ known_hosts.list.insert(*id, self.new_peer(id, *addr));
+ changed = true;
+ }
+ }
+
+ if changed {
+ known_hosts.update_hash();
+ self.update_public_peer_list(&known_hosts);
+ }
+ }
+
+ async fn try_connect(
+ self: Arc<Self>,
+ id: NodeID,
+ default_addr: SocketAddr,
+ alternate_addrs: Vec<SocketAddr>,
+ ) {
+ let conn_addr = {
+ let mut ret = None;
+ for addr in [default_addr].iter().chain(alternate_addrs.iter()) {
+ debug!("Trying address {} for peer {}", addr, hex::encode(&id[..8]));
+ match self.netapp.clone().try_connect(*addr, id).await {
+ Ok(()) => {
+ ret = Some(*addr);
+ break;
+ }
+ Err(e) => {
+ debug!(
+ "Error connecting to {} at {}: {}",
+ hex::encode(&id[..8]),
+ addr,
+ e
+ );
+ }
+ }
+ }
+ ret
+ };
+
+ if let Some(ok_addr) = conn_addr {
+ self.on_connected(id, ok_addr, false);
+ } else {
+ warn!(
+ "Could not connect to peer {} ({} addresses tried)",
+ hex::encode(&id[..8]),
+ 1 + alternate_addrs.len()
+ );
+ let mut known_hosts = self.known_hosts.write().unwrap();
+ if let Some(host) = known_hosts.list.get_mut(&id) {
+ host.state = match host.state {
+ PeerConnState::Trying(i) => {
+ if i >= CONN_MAX_RETRIES {
+ PeerConnState::Abandonned
+ } else {
+ PeerConnState::Waiting(i + 1, Instant::now() + CONN_RETRY_INTERVAL)
+ }
+ }
+ _ => PeerConnState::Waiting(0, Instant::now() + CONN_RETRY_INTERVAL),
+ };
+ self.update_public_peer_list(&known_hosts);
+ }
+ }
+ }
+
+ fn on_connected(self: Arc<Self>, id: NodeID, addr: SocketAddr, is_incoming: bool) {
+ let mut known_hosts = self.known_hosts.write().unwrap();
+ if is_incoming {
+ if let Some(host) = known_hosts.list.get_mut(&id) {
+ if !host.all_addrs.contains(&addr) {
+ host.all_addrs.push(addr);
+ }
+ } else {
+ known_hosts.list.insert(id, self.new_peer(&id, addr));
+ }
+ } else {
+ info!(
+ "Successfully connected to {} at {}",
+ hex::encode(&id[..8]),
+ addr
+ );
+ if let Some(host) = known_hosts.list.get_mut(&id) {
+ host.state = PeerConnState::Connected;
+ host.addr = addr;
+ if !host.all_addrs.contains(&addr) {
+ host.all_addrs.push(addr);
+ }
+ } else {
+ known_hosts
+ .list
+ .insert(id, PeerInfoInternal::new(addr, PeerConnState::Connected));
+ }
+ }
+ known_hosts.update_hash();
+ self.update_public_peer_list(&known_hosts);
+ }
+
+ fn on_disconnected(self: Arc<Self>, id: NodeID, is_incoming: bool) {
+ if !is_incoming {
+ info!("Connection to {} was closed", hex::encode(&id[..8]));
+ let mut known_hosts = self.known_hosts.write().unwrap();
+ if let Some(host) = known_hosts.list.get_mut(&id) {
+ host.state = PeerConnState::Waiting(0, Instant::now());
+ known_hosts.update_hash();
+ self.update_public_peer_list(&known_hosts);
+ }
+ }
+ }
+
+ fn new_peer(&self, id: &NodeID, addr: SocketAddr) -> PeerInfoInternal {
+ let state = if *id == self.netapp.id {
+ PeerConnState::Ourself
+ } else {
+ PeerConnState::Waiting(0, Instant::now())
+ };
+ PeerInfoInternal::new(addr, state)
+ }
+}
+
+#[async_trait]
+impl EndpointHandler<PingMessage> for PeeringManager {
+ async fn handle(self: &Arc<Self>, ping: &PingMessage, from: NodeID) -> PingMessage {
+ let ping_resp = PingMessage {
+ id: ping.id,
+ peer_list_hash: self.known_hosts.read().unwrap().hash,
+ };
+ debug!("Ping from {}", hex::encode(&from[..8]));
+ ping_resp
+ }
+}
+
+#[async_trait]
+impl EndpointHandler<PeerListMessage> for PeeringManager {
+ async fn handle(
+ self: &Arc<Self>,
+ peer_list: &PeerListMessage,
+ _from: NodeID,
+ ) -> PeerListMessage {
+ self.handle_peer_list(&peer_list.list[..]);
+ let peer_list = KnownHosts::map_into_vec(&self.known_hosts.read().unwrap().list);
+ PeerListMessage { list: peer_list }
+ }
+}