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author | Alex <alex@adnab.me> | 2022-07-08 13:30:26 +0200 |
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committer | Alex <alex@adnab.me> | 2022-07-08 13:30:26 +0200 |
commit | 4f38cadf6e2963a652ed28327d1c2ccfa2ebb2b7 (patch) | |
tree | 256ee885e93cf1c41dc2869fe13a648aa91ab9b5 /src/util/background/worker.rs | |
parent | aab34bfe5415e9584432bf32e29a151dc5af9ebd (diff) | |
download | garage-4f38cadf6e2963a652ed28327d1c2ccfa2ebb2b7.tar.gz garage-4f38cadf6e2963a652ed28327d1c2ccfa2ebb2b7.zip |
Background task manager (#332)
- [x] New background worker trait
- [x] Adapt all current workers to use new API
- [x] Command to list currently running workers, and whether they are active, idle, or dead
- [x] Error reporting
- Optimizations
- [x] Merkle updater: several items per iteration
- [ ] Use `tokio::task::spawn_blocking` where appropriate so that CPU-intensive tasks don't block other things going on
- scrub:
- [x] have only one worker with a channel to start/pause/cancel
- [x] automatic scrub
- [x] ability to view and change tranquility from CLI
- [x] persistence of a few info
- [ ] Testing
Co-authored-by: Alex Auvolat <alex@adnab.me>
Reviewed-on: https://git.deuxfleurs.fr/Deuxfleurs/garage/pulls/332
Co-authored-by: Alex <alex@adnab.me>
Co-committed-by: Alex <alex@adnab.me>
Diffstat (limited to 'src/util/background/worker.rs')
-rw-r--r-- | src/util/background/worker.rs | 261 |
1 files changed, 261 insertions, 0 deletions
diff --git a/src/util/background/worker.rs b/src/util/background/worker.rs new file mode 100644 index 00000000..7f573a07 --- /dev/null +++ b/src/util/background/worker.rs @@ -0,0 +1,261 @@ +use std::collections::HashMap; +use std::sync::Arc; +use std::time::{Duration, Instant}; + +use async_trait::async_trait; +use futures::future::*; +use futures::stream::FuturesUnordered; +use futures::StreamExt; +use serde::{Deserialize, Serialize}; +use tokio::select; +use tokio::sync::{mpsc, watch}; +use tracing::*; + +use crate::background::WorkerInfo; +use crate::error::Error; +use crate::time::now_msec; + +#[derive(PartialEq, Copy, Clone, Serialize, Deserialize, Debug)] +pub enum WorkerState { + Busy, + Throttled(f32), + Idle, + Done, +} + +impl std::fmt::Display for WorkerState { + fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { + match self { + WorkerState::Busy => write!(f, "Busy"), + WorkerState::Throttled(t) => write!(f, "Thr:{:.3}", t), + WorkerState::Idle => write!(f, "Idle"), + WorkerState::Done => write!(f, "Done"), + } + } +} + +#[async_trait] +pub trait Worker: Send { + fn name(&self) -> String; + + fn info(&self) -> Option<String> { + None + } + + /// Work: do a basic unit of work, if one is available (otherwise, should return + /// WorkerState::Idle immediately). We will do our best to not interrupt this future in the + /// middle of processing, it will only be interrupted at the last minute when Garage is trying + /// to exit and this hasn't returned yet. This function may return an error to indicate that + /// its unit of work could not be processed due to an error: the error will be logged and + /// .work() will be called again after a short delay. + async fn work(&mut self, must_exit: &mut watch::Receiver<bool>) -> Result<WorkerState, Error>; + + /// Wait for work: await for some task to become available. This future can be interrupted in + /// the middle for any reason. This future doesn't have to await on must_exit.changed(), we + /// are doing it for you. Therefore it only receives a read refernce to must_exit which allows + /// it to check if we are exiting. + async fn wait_for_work(&mut self, must_exit: &watch::Receiver<bool>) -> WorkerState; +} + +pub(crate) struct WorkerProcessor { + stop_signal: watch::Receiver<bool>, + worker_chan: mpsc::UnboundedReceiver<Box<dyn Worker>>, + worker_info: Arc<std::sync::Mutex<HashMap<usize, WorkerInfo>>>, +} + +impl WorkerProcessor { + pub(crate) fn new( + worker_chan: mpsc::UnboundedReceiver<Box<dyn Worker>>, + stop_signal: watch::Receiver<bool>, + worker_info: Arc<std::sync::Mutex<HashMap<usize, WorkerInfo>>>, + ) -> Self { + Self { + stop_signal, + worker_chan, + worker_info, + } + } + + pub(crate) async fn run(&mut self) { + let mut workers = FuturesUnordered::new(); + let mut next_task_id = 1; + + while !*self.stop_signal.borrow() { + let await_next_worker = async { + if workers.is_empty() { + futures::future::pending().await + } else { + workers.next().await + } + }; + select! { + new_worker_opt = self.worker_chan.recv() => { + if let Some(new_worker) = new_worker_opt { + let task_id = next_task_id; + next_task_id += 1; + let stop_signal = self.stop_signal.clone(); + let stop_signal_worker = self.stop_signal.clone(); + let mut worker = WorkerHandler { + task_id, + stop_signal, + stop_signal_worker, + worker: new_worker, + state: WorkerState::Busy, + errors: 0, + consecutive_errors: 0, + last_error: None, + }; + workers.push(async move { + worker.step().await; + worker + }.boxed()); + } + } + worker = await_next_worker => { + if let Some(mut worker) = worker { + trace!("{} (TID {}): {:?}", worker.worker.name(), worker.task_id, worker.state); + + // Save worker info + let mut wi = self.worker_info.lock().unwrap(); + match wi.get_mut(&worker.task_id) { + Some(i) => { + i.state = worker.state; + i.info = worker.worker.info(); + i.errors = worker.errors; + i.consecutive_errors = worker.consecutive_errors; + if worker.last_error.is_some() { + i.last_error = worker.last_error.take(); + } + } + None => { + wi.insert(worker.task_id, WorkerInfo { + name: worker.worker.name(), + state: worker.state, + info: worker.worker.info(), + errors: worker.errors, + consecutive_errors: worker.consecutive_errors, + last_error: worker.last_error.take(), + }); + } + } + + if worker.state == WorkerState::Done { + info!("Worker {} (TID {}) exited", worker.worker.name(), worker.task_id); + } else { + workers.push(async move { + worker.step().await; + worker + }.boxed()); + } + } + } + _ = self.stop_signal.changed() => (), + } + } + + // We are exiting, drain everything + let drain_half_time = Instant::now() + Duration::from_secs(5); + let drain_everything = async move { + while let Some(mut worker) = workers.next().await { + if worker.state == WorkerState::Done { + info!( + "Worker {} (TID {}) exited", + worker.worker.name(), + worker.task_id + ); + } else if Instant::now() > drain_half_time { + warn!("Worker {} (TID {}) interrupted between two iterations in state {:?} (this should be fine)", worker.worker.name(), worker.task_id, worker.state); + } else { + workers.push( + async move { + worker.step().await; + worker + } + .boxed(), + ); + } + } + }; + + select! { + _ = drain_everything => { + info!("All workers exited peacefully \\o/"); + } + _ = tokio::time::sleep(Duration::from_secs(9)) => { + error!("Some workers could not exit in time, we are cancelling some things in the middle"); + } + } + } +} + +struct WorkerHandler { + task_id: usize, + stop_signal: watch::Receiver<bool>, + stop_signal_worker: watch::Receiver<bool>, + worker: Box<dyn Worker>, + state: WorkerState, + errors: usize, + consecutive_errors: usize, + last_error: Option<(String, u64)>, +} + +impl WorkerHandler { + async fn step(&mut self) { + match self.state { + WorkerState::Busy => match self.worker.work(&mut self.stop_signal).await { + Ok(s) => { + self.state = s; + self.consecutive_errors = 0; + } + Err(e) => { + error!( + "Error in worker {} (TID {}): {}", + self.worker.name(), + self.task_id, + e + ); + self.errors += 1; + self.consecutive_errors += 1; + self.last_error = Some((format!("{}", e), now_msec())); + // Sleep a bit so that error won't repeat immediately, exponential backoff + // strategy (min 1sec, max ~60sec) + self.state = WorkerState::Throttled( + (1.5f32).powf(std::cmp::min(10, self.consecutive_errors - 1) as f32), + ); + } + }, + WorkerState::Throttled(delay) => { + // Sleep for given delay and go back to busy state + if !*self.stop_signal.borrow() { + select! { + _ = tokio::time::sleep(Duration::from_secs_f32(delay)) => (), + _ = self.stop_signal.changed() => (), + } + } + self.state = WorkerState::Busy; + } + WorkerState::Idle => { + if *self.stop_signal.borrow() { + select! { + new_st = self.worker.wait_for_work(&self.stop_signal_worker) => { + self.state = new_st; + } + _ = tokio::time::sleep(Duration::from_secs(1)) => { + // stay in Idle state + } + } + } else { + select! { + new_st = self.worker.wait_for_work(&self.stop_signal_worker) => { + self.state = new_st; + } + _ = self.stop_signal.changed() => { + // stay in Idle state + } + } + } + } + WorkerState::Done => unreachable!(), + } + } +} |