use std::net::SocketAddr;
use serde::{Serialize, Deserialize};
pub type UUID = [u8; 32];
pub type Hash = [u8; 32];
// Membership management
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NodeStatus {
id: UUID,
time: u64,
addr: SocketAddr,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NodeConfig {
id: UUID,
n_tokens: u32,
}
#[derive(Default, Debug, Clone, Serialize, Deserialize)]
pub struct NetworkMembers {
pings: Vec<NodeStatus>,
desired_state: Vec<NodeConfig>,
desired_state_version: u64,
}
// Data management
#[derive(Debug, Serialize, Deserialize)]
pub struct SplitpointMeta {
bucket: String,
key: String,
timestamp: u64,
uuid: UUID,
deleted: bool,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct VersionMeta {
bucket: String,
key: String,
timestamp: u64,
uuid: UUID,
deleted: bool,
mime_type: String,
size: u64,
is_complete: bool,
data: VersionData,
}
#[derive(Debug, Serialize, Deserialize)]
pub enum VersionData {
Inline(Vec<u8>),
FirstBlock(Hash),
}
#[derive(Debug, Serialize, Deserialize)]
pub struct BlockMeta {
version_uuid: UUID,
offset: u64,
hash: Hash,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct BlockReverseMeta {
versions: Vec<UUID>,
deleted_versions: Vec<UUID>,
}