use std::net::SocketAddr;
use std::sync::Arc;
use hyper::{Body, Request, Response};
use serde::{Deserialize, Serialize};
use garage_util::crdt::*;
use garage_util::data::*;
use garage_rpc::layout;
use garage_model::garage::Garage;
use crate::admin::error::*;
use crate::helpers::{json_ok_response, parse_json_body};
pub async fn handle_get_cluster_status(garage: &Arc<Garage>) -> Result<Response<Body>, Error> {
let res = GetClusterStatusResponse {
node: hex::encode(garage.system.id),
garage_version: garage_util::version::garage_version(),
garage_features: garage_util::version::garage_features(),
rust_version: garage_util::version::rust_version(),
db_engine: garage.db.engine(),
known_nodes: garage
.system
.get_known_nodes()
.into_iter()
.map(|i| KnownNodeResp {
id: hex::encode(i.id),
addr: i.addr,
is_up: i.is_up,
last_seen_secs_ago: i.last_seen_secs_ago,
hostname: i.status.hostname,
})
.collect(),
layout: format_cluster_layout(&garage.system.cluster_layout()),
};
Ok(json_ok_response(&res)?)
}
pub async fn handle_get_cluster_health(garage: &Arc<Garage>) -> Result<Response<Body>, Error> {
use garage_rpc::system::ClusterHealthStatus;
let health = garage.system.health();
let health = ClusterHealth {
status: match health.status {
ClusterHealthStatus::Healthy => "healthy",
ClusterHealthStatus::Degraded => "degraded",
ClusterHealthStatus::Unavailable => "unavailable",
},
known_nodes: health.known_nodes,
connected_nodes: health.connected_nodes,
storage_nodes: health.storage_nodes,
storage_nodes_ok: health.storage_nodes_ok,
partitions: health.partitions,
partitions_quorum: health.partitions_quorum,
partitions_all_ok: health.partitions_all_ok,
};
Ok(json_ok_response(&health)?)
}
pub async fn handle_connect_cluster_nodes(
garage: &Arc<Garage>,
req: Request<Body>,
) -> Result<Response<Body>, Error> {
let req = parse_json_body::<Vec<String>>(req).await?;
let res = futures::future::join_all(req.iter().map(|node| garage.system.connect(node)))
.await
.into_iter()
.map(|r| match r {
Ok(()) => ConnectClusterNodesResponse {
success: true,
error: None,
},
Err(e) => ConnectClusterNodesResponse {
success: false,
error: Some(format!("{}", e)),
},
})
.collect::<Vec<_>>();
Ok(json_ok_response(&res)?)
}
pub async fn handle_get_cluster_layout(garage: &Arc<Garage>) -> Result<Response<Body>, Error> {
let res = format_cluster_layout(&garage.system.cluster_layout());
Ok(json_ok_response(&res)?)
}
fn format_cluster_layout(layout: &layout::LayoutHistory) -> GetClusterLayoutResponse {
let roles = layout
.current()
.roles
.items()
.iter()
.filter_map(|(k, _, v)| v.0.clone().map(|x| (k, x)))
.map(|(k, v)| NodeRoleResp {
id: hex::encode(k),
zone: v.zone.clone(),
capacity: v.capacity,
tags: v.tags.clone(),
})
.collect::<Vec<_>>();
let staged_role_changes = layout
.staging
.get()
.roles
.items()
.iter()
.filter(|(k, _, v)| layout.current().roles.get(k) != Some(v))
.map(|(k, _, v)| match &v.0 {
None => NodeRoleChange {
id: hex::encode(k),
action: NodeRoleChangeEnum::Remove { remove: true },
},
Some(r) => NodeRoleChange {
id: hex::encode(k),
action: NodeRoleChangeEnum::Update {
zone: r.zone.clone(),
capacity: r.capacity,
tags: r.tags.clone(),
},
},
})
.collect::<Vec<_>>();
GetClusterLayoutResponse {
version: layout.current().version,
roles,
staged_role_changes,
}
}
// ----
#[derive(Debug, Clone, Copy, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct ClusterHealth {
status: &'static str,
known_nodes: usize,
connected_nodes: usize,
storage_nodes: usize,
storage_nodes_ok: usize,
partitions: usize,
partitions_quorum: usize,
partitions_all_ok: usize,
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
struct GetClusterStatusResponse {
node: String,
garage_version: &'static str,
garage_features: Option<&'static [&'static str]>,
rust_version: &'static str,
db_engine: String,
known_nodes: Vec<KnownNodeResp>,
layout: GetClusterLayoutResponse,
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
struct ApplyClusterLayoutResponse {
message: Vec<String>,
layout: GetClusterLayoutResponse,
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
struct ConnectClusterNodesResponse {
success: bool,
error: Option<String>,
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
struct GetClusterLayoutResponse {
version: u64,
roles: Vec<NodeRoleResp>,
staged_role_changes: Vec<NodeRoleChange>,
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
struct NodeRoleResp {
id: String,
zone: String,
capacity: Option<u64>,
tags: Vec<String>,
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
struct KnownNodeResp {
id: String,
addr: SocketAddr,
is_up: bool,
last_seen_secs_ago: Option<u64>,
hostname: String,
}
// ---- update functions ----
pub async fn handle_update_cluster_layout(
garage: &Arc<Garage>,
req: Request<Body>,
) -> Result<Response<Body>, Error> {
let updates = parse_json_body::<UpdateClusterLayoutRequest>(req).await?;
let mut layout = garage.system.cluster_layout().clone();
let mut roles = layout.current().roles.clone();
roles.merge(&layout.staging.get().roles);
for change in updates {
let node = hex::decode(&change.id).ok_or_bad_request("Invalid node identifier")?;
let node = Uuid::try_from(&node).ok_or_bad_request("Invalid node identifier")?;
let new_role = match change.action {
NodeRoleChangeEnum::Remove { remove: true } => None,
NodeRoleChangeEnum::Update {
zone,
capacity,
tags,
} => Some(layout::NodeRole {
zone,
capacity,
tags,
}),
_ => return Err(Error::bad_request("Invalid layout change")),
};
layout
.staging
.get_mut()
.roles
.merge(&roles.update_mutator(node, layout::NodeRoleV(new_role)));
}
garage
.system
.layout_manager
.update_cluster_layout(&layout)
.await?;
let res = format_cluster_layout(&layout);
Ok(json_ok_response(&res)?)
}
pub async fn handle_apply_cluster_layout(
garage: &Arc<Garage>,
req: Request<Body>,
) -> Result<Response<Body>, Error> {
let param = parse_json_body::<ApplyLayoutRequest>(req).await?;
let layout = garage.system.cluster_layout().clone();
let (layout, msg) = layout.apply_staged_changes(Some(param.version))?;
garage
.system
.layout_manager
.update_cluster_layout(&layout)
.await?;
let res = ApplyClusterLayoutResponse {
message: msg,
layout: format_cluster_layout(&layout),
};
Ok(json_ok_response(&res)?)
}
pub async fn handle_revert_cluster_layout(garage: &Arc<Garage>) -> Result<Response<Body>, Error> {
let layout = garage.system.cluster_layout().clone();
let layout = layout.revert_staged_changes()?;
garage
.system
.layout_manager
.update_cluster_layout(&layout)
.await?;
let res = format_cluster_layout(&layout);
Ok(json_ok_response(&res)?)
}
// ----
type UpdateClusterLayoutRequest = Vec<NodeRoleChange>;
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
struct ApplyLayoutRequest {
version: u64,
}
// ----
#[derive(Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
struct NodeRoleChange {
id: String,
#[serde(flatten)]
action: NodeRoleChangeEnum,
}
#[derive(Serialize, Deserialize)]
#[serde(untagged)]
enum NodeRoleChangeEnum {
#[serde(rename_all = "camelCase")]
Remove { remove: bool },
#[serde(rename_all = "camelCase")]
Update {
zone: String,
capacity: Option<u64>,
tags: Vec<String>,
},
}