use std::collections::HashMap;
use std::sync::Arc;
use async_trait::async_trait;
use garage_util::crdt::*;
use garage_util::data::*;
use garage_rpc::layout;
use garage_model::garage::Garage;
use crate::api::*;
use crate::error::*;
use crate::EndpointHandler;
#[async_trait]
impl EndpointHandler for GetClusterStatusRequest {
type Response = GetClusterStatusResponse;
async fn handle(self, garage: &Arc<Garage>) -> Result<GetClusterStatusResponse, Error> {
let layout = garage.system.cluster_layout();
let mut nodes = garage
.system
.get_known_nodes()
.into_iter()
.map(|i| {
(
i.id,
NodeResp {
id: hex::encode(i.id),
addr: i.addr,
hostname: i.status.hostname,
is_up: i.is_up,
last_seen_secs_ago: i.last_seen_secs_ago,
data_partition: i.status.data_disk_avail.map(|(avail, total)| {
FreeSpaceResp {
available: avail,
total,
}
}),
metadata_partition: i.status.meta_disk_avail.map(|(avail, total)| {
FreeSpaceResp {
available: avail,
total,
}
}),
..Default::default()
},
)
})
.collect::<HashMap<_, _>>();
for (id, _, role) in layout.current().roles.items().iter() {
if let layout::NodeRoleV(Some(r)) = role {
let role = NodeRoleResp {
id: hex::encode(id),
zone: r.zone.to_string(),
capacity: r.capacity,
tags: r.tags.clone(),
};
match nodes.get_mut(id) {
None => {
nodes.insert(
*id,
NodeResp {
id: hex::encode(id),
role: Some(role),
..Default::default()
},
);
}
Some(n) => {
n.role = Some(role);
}
}
}
}
for ver in layout.versions().iter().rev().skip(1) {
for (id, _, role) in ver.roles.items().iter() {
if let layout::NodeRoleV(Some(r)) = role {
if r.capacity.is_some() {
if let Some(n) = nodes.get_mut(id) {
if n.role.is_none() {
n.draining = true;
}
} else {
nodes.insert(
*id,
NodeResp {
id: hex::encode(id),
draining: true,
..Default::default()
},
);
}
}
}
}
}
let mut nodes = nodes.into_values().collect::<Vec<_>>();
nodes.sort_by(|x, y| x.id.cmp(&y.id));
Ok(GetClusterStatusResponse {
node: hex::encode(garage.system.id),
garage_version: garage_util::version::garage_version().to_string(),
garage_features: garage_util::version::garage_features()
.map(|features| features.iter().map(ToString::to_string).collect()),
rust_version: garage_util::version::rust_version().to_string(),
db_engine: garage.db.engine(),
layout_version: layout.current().version,
nodes,
})
}
}
#[async_trait]
impl EndpointHandler for GetClusterHealthRequest {
type Response = GetClusterHealthResponse;
async fn handle(self, garage: &Arc<Garage>) -> Result<GetClusterHealthResponse, Error> {
use garage_rpc::system::ClusterHealthStatus;
let health = garage.system.health();
let health = GetClusterHealthResponse {
status: match health.status {
ClusterHealthStatus::Healthy => "healthy",
ClusterHealthStatus::Degraded => "degraded",
ClusterHealthStatus::Unavailable => "unavailable",
}
.to_string(),
known_nodes: health.known_nodes,
connected_nodes: health.connected_nodes,
storage_nodes: health.storage_nodes,
storage_nodes_ok: health.storage_nodes_ok,
partitions: health.partitions,
partitions_quorum: health.partitions_quorum,
partitions_all_ok: health.partitions_all_ok,
};
Ok(health)
}
}
#[async_trait]
impl EndpointHandler for ConnectClusterNodesRequest {
type Response = ConnectClusterNodesResponse;
async fn handle(self, garage: &Arc<Garage>) -> Result<ConnectClusterNodesResponse, Error> {
let res = futures::future::join_all(self.0.iter().map(|node| garage.system.connect(node)))
.await
.into_iter()
.map(|r| match r {
Ok(()) => ConnectNodeResponse {
success: true,
error: None,
},
Err(e) => ConnectNodeResponse {
success: false,
error: Some(format!("{}", e)),
},
})
.collect::<Vec<_>>();
Ok(ConnectClusterNodesResponse(res))
}
}
#[async_trait]
impl EndpointHandler for GetClusterLayoutRequest {
type Response = GetClusterLayoutResponse;
async fn handle(self, garage: &Arc<Garage>) -> Result<GetClusterLayoutResponse, Error> {
Ok(format_cluster_layout(
garage.system.cluster_layout().inner(),
))
}
}
fn format_cluster_layout(layout: &layout::LayoutHistory) -> GetClusterLayoutResponse {
let roles = layout
.current()
.roles
.items()
.iter()
.filter_map(|(k, _, v)| v.0.clone().map(|x| (k, x)))
.map(|(k, v)| NodeRoleResp {
id: hex::encode(k),
zone: v.zone.clone(),
capacity: v.capacity,
tags: v.tags.clone(),
})
.collect::<Vec<_>>();
let staged_role_changes = layout
.staging
.get()
.roles
.items()
.iter()
.filter(|(k, _, v)| layout.current().roles.get(k) != Some(v))
.map(|(k, _, v)| match &v.0 {
None => NodeRoleChange {
id: hex::encode(k),
action: NodeRoleChangeEnum::Remove { remove: true },
},
Some(r) => NodeRoleChange {
id: hex::encode(k),
action: NodeRoleChangeEnum::Update {
zone: r.zone.clone(),
capacity: r.capacity,
tags: r.tags.clone(),
},
},
})
.collect::<Vec<_>>();
GetClusterLayoutResponse {
version: layout.current().version,
roles,
staged_role_changes,
}
}
// ----
// ---- update functions ----
#[async_trait]
impl EndpointHandler for UpdateClusterLayoutRequest {
type Response = UpdateClusterLayoutResponse;
async fn handle(self, garage: &Arc<Garage>) -> Result<UpdateClusterLayoutResponse, Error> {
let mut layout = garage.system.cluster_layout().inner().clone();
let mut roles = layout.current().roles.clone();
roles.merge(&layout.staging.get().roles);
for change in self.0 {
let node = hex::decode(&change.id).ok_or_bad_request("Invalid node identifier")?;
let node = Uuid::try_from(&node).ok_or_bad_request("Invalid node identifier")?;
let new_role = match change.action {
NodeRoleChangeEnum::Remove { remove: true } => None,
NodeRoleChangeEnum::Update {
zone,
capacity,
tags,
} => Some(layout::NodeRole {
zone,
capacity,
tags,
}),
_ => return Err(Error::bad_request("Invalid layout change")),
};
layout
.staging
.get_mut()
.roles
.merge(&roles.update_mutator(node, layout::NodeRoleV(new_role)));
}
garage
.system
.layout_manager
.update_cluster_layout(&layout)
.await?;
let res = format_cluster_layout(&layout);
Ok(UpdateClusterLayoutResponse(res))
}
}
#[async_trait]
impl EndpointHandler for ApplyClusterLayoutRequest {
type Response = ApplyClusterLayoutResponse;
async fn handle(self, garage: &Arc<Garage>) -> Result<ApplyClusterLayoutResponse, Error> {
let layout = garage.system.cluster_layout().inner().clone();
let (layout, msg) = layout.apply_staged_changes(Some(self.version))?;
garage
.system
.layout_manager
.update_cluster_layout(&layout)
.await?;
Ok(ApplyClusterLayoutResponse {
message: msg,
layout: format_cluster_layout(&layout),
})
}
}
#[async_trait]
impl EndpointHandler for RevertClusterLayoutRequest {
type Response = RevertClusterLayoutResponse;
async fn handle(self, garage: &Arc<Garage>) -> Result<RevertClusterLayoutResponse, Error> {
let layout = garage.system.cluster_layout().inner().clone();
let layout = layout.revert_staged_changes()?;
garage
.system
.layout_manager
.update_cluster_layout(&layout)
.await?;
let res = format_cluster_layout(&layout);
Ok(RevertClusterLayoutResponse(res))
}
}