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path: root/internal/encoding/ssh/filexfer/buffer.go
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-rw-r--r--internal/encoding/ssh/filexfer/buffer.go293
1 files changed, 293 insertions, 0 deletions
diff --git a/internal/encoding/ssh/filexfer/buffer.go b/internal/encoding/ssh/filexfer/buffer.go
new file mode 100644
index 0000000..a608603
--- /dev/null
+++ b/internal/encoding/ssh/filexfer/buffer.go
@@ -0,0 +1,293 @@
+package filexfer
+
+import (
+ "encoding/binary"
+ "errors"
+)
+
+// Various encoding errors.
+var (
+ ErrShortPacket = errors.New("packet too short")
+ ErrLongPacket = errors.New("packet too long")
+)
+
+// Buffer wraps up the various encoding details of the SSH format.
+//
+// Data types are encoded as per section 4 from https://tools.ietf.org/html/draft-ietf-secsh-architecture-09#page-8
+type Buffer struct {
+ b []byte
+ off int
+}
+
+// NewBuffer creates and initializes a new buffer using buf as its initial contents.
+// The new buffer takes ownership of buf, and the caller should not use buf after this call.
+//
+// In most cases, new(Buffer) (or just declaring a Buffer variable) is sufficient to initialize a Buffer.
+func NewBuffer(buf []byte) *Buffer {
+ return &Buffer{
+ b: buf,
+ }
+}
+
+// NewMarshalBuffer creates a new Buffer ready to start marshaling a Packet into.
+// It preallocates enough space for uint32(length), uint8(type), uint32(request-id) and size more bytes.
+func NewMarshalBuffer(size int) *Buffer {
+ return NewBuffer(make([]byte, 4+1+4+size))
+}
+
+// Bytes returns a slice of length b.Len() holding the unconsumed bytes in the Buffer.
+// The slice is valid for use only until the next buffer modification
+// (that is, only until the next call to an Append or Consume method).
+func (b *Buffer) Bytes() []byte {
+ return b.b[b.off:]
+}
+
+// Len returns the number of unconsumed bytes in the buffer.
+func (b *Buffer) Len() int { return len(b.b) - b.off }
+
+// Cap returns the capacity of the buffer’s underlying byte slice,
+// that is, the total space allocated for the buffer’s data.
+func (b *Buffer) Cap() int { return cap(b.b) }
+
+// Reset resets the buffer to be empty, but it retains the underlying storage for use by future Appends.
+func (b *Buffer) Reset() {
+ b.b = b.b[:0]
+ b.off = 0
+}
+
+// StartPacket resets and initializes the buffer to be ready to start marshaling a packet into.
+// It truncates the buffer, reserves space for uint32(length), then appends the given packetType and requestID.
+func (b *Buffer) StartPacket(packetType PacketType, requestID uint32) {
+ b.b, b.off = append(b.b[:0], make([]byte, 4)...), 0
+
+ b.AppendUint8(uint8(packetType))
+ b.AppendUint32(requestID)
+}
+
+// Packet finalizes the packet started from StartPacket.
+// It is expected that this will end the ownership of the underlying byte-slice,
+// and so the returned byte-slices may be reused the same as any other byte-slice,
+// the caller should not use this buffer after this call.
+//
+// It writes the packet body length into the first four bytes of the buffer in network byte order (big endian).
+// The packet body length is the length of this buffer less the 4-byte length itself, plus the length of payload.
+//
+// It is assumed that no Consume methods have been called on this buffer,
+// and so it returns the whole underlying slice.
+func (b *Buffer) Packet(payload []byte) (header, payloadPassThru []byte, err error) {
+ b.PutLength(len(b.b) - 4 + len(payload))
+
+ return b.b, payload, nil
+}
+
+// ConsumeUint8 consumes a single byte from the buffer.
+// If the buffer does not have enough data, it will return ErrShortPacket.
+func (b *Buffer) ConsumeUint8() (uint8, error) {
+ if b.Len() < 1 {
+ return 0, ErrShortPacket
+ }
+
+ var v uint8
+ v, b.off = b.b[b.off], b.off+1
+ return v, nil
+}
+
+// AppendUint8 appends a single byte into the buffer.
+func (b *Buffer) AppendUint8(v uint8) {
+ b.b = append(b.b, v)
+}
+
+// ConsumeBool consumes a single byte from the buffer, and returns true if that byte is non-zero.
+// If the buffer does not have enough data, it will return ErrShortPacket.
+func (b *Buffer) ConsumeBool() (bool, error) {
+ v, err := b.ConsumeUint8()
+ if err != nil {
+ return false, err
+ }
+
+ return v != 0, nil
+}
+
+// AppendBool appends a single bool into the buffer.
+// It encodes it as a single byte, with false as 0, and true as 1.
+func (b *Buffer) AppendBool(v bool) {
+ if v {
+ b.AppendUint8(1)
+ } else {
+ b.AppendUint8(0)
+ }
+}
+
+// ConsumeUint16 consumes a single uint16 from the buffer, in network byte order (big-endian).
+// If the buffer does not have enough data, it will return ErrShortPacket.
+func (b *Buffer) ConsumeUint16() (uint16, error) {
+ if b.Len() < 2 {
+ return 0, ErrShortPacket
+ }
+
+ v := binary.BigEndian.Uint16(b.b[b.off:])
+ b.off += 2
+ return v, nil
+}
+
+// AppendUint16 appends single uint16 into the buffer, in network byte order (big-endian).
+func (b *Buffer) AppendUint16(v uint16) {
+ b.b = append(b.b,
+ byte(v>>8),
+ byte(v>>0),
+ )
+}
+
+// unmarshalUint32 is used internally to read the packet length.
+// It is unsafe, and so not exported.
+// Even within this package, its use should be avoided.
+func unmarshalUint32(b []byte) uint32 {
+ return binary.BigEndian.Uint32(b[:4])
+}
+
+// ConsumeUint32 consumes a single uint32 from the buffer, in network byte order (big-endian).
+// If the buffer does not have enough data, it will return ErrShortPacket.
+func (b *Buffer) ConsumeUint32() (uint32, error) {
+ if b.Len() < 4 {
+ return 0, ErrShortPacket
+ }
+
+ v := binary.BigEndian.Uint32(b.b[b.off:])
+ b.off += 4
+ return v, nil
+}
+
+// AppendUint32 appends a single uint32 into the buffer, in network byte order (big-endian).
+func (b *Buffer) AppendUint32(v uint32) {
+ b.b = append(b.b,
+ byte(v>>24),
+ byte(v>>16),
+ byte(v>>8),
+ byte(v>>0),
+ )
+}
+
+// ConsumeUint64 consumes a single uint64 from the buffer, in network byte order (big-endian).
+// If the buffer does not have enough data, it will return ErrShortPacket.
+func (b *Buffer) ConsumeUint64() (uint64, error) {
+ if b.Len() < 8 {
+ return 0, ErrShortPacket
+ }
+
+ v := binary.BigEndian.Uint64(b.b[b.off:])
+ b.off += 8
+ return v, nil
+}
+
+// AppendUint64 appends a single uint64 into the buffer, in network byte order (big-endian).
+func (b *Buffer) AppendUint64(v uint64) {
+ b.b = append(b.b,
+ byte(v>>56),
+ byte(v>>48),
+ byte(v>>40),
+ byte(v>>32),
+ byte(v>>24),
+ byte(v>>16),
+ byte(v>>8),
+ byte(v>>0),
+ )
+}
+
+// ConsumeInt64 consumes a single int64 from the buffer, in network byte order (big-endian) with two’s complement.
+// If the buffer does not have enough data, it will return ErrShortPacket.
+func (b *Buffer) ConsumeInt64() (int64, error) {
+ u, err := b.ConsumeUint64()
+ if err != nil {
+ return 0, err
+ }
+
+ return int64(u), err
+}
+
+// AppendInt64 appends a single int64 into the buffer, in network byte order (big-endian) with two’s complement.
+func (b *Buffer) AppendInt64(v int64) {
+ b.AppendUint64(uint64(v))
+}
+
+// ConsumeByteSlice consumes a single string of raw binary data from the buffer.
+// A string is a uint32 length, followed by that number of raw bytes.
+// If the buffer does not have enough data, or defines a length larger than available, it will return ErrShortPacket.
+//
+// The returned slice aliases the buffer contents, and is valid only as long as the buffer is not reused
+// (that is, only until the next call to Reset, PutLength, StartPacket, or UnmarshalBinary).
+//
+// In no case will any Consume calls return overlapping slice aliases,
+// and Append calls are guaranteed to not disturb this slice alias.
+func (b *Buffer) ConsumeByteSlice() ([]byte, error) {
+ length, err := b.ConsumeUint32()
+ if err != nil {
+ return nil, err
+ }
+
+ if b.Len() < int(length) {
+ return nil, ErrShortPacket
+ }
+
+ v := b.b[b.off:]
+ if len(v) > int(length) {
+ v = v[:length:length]
+ }
+ b.off += int(length)
+ return v, nil
+}
+
+// AppendByteSlice appends a single string of raw binary data into the buffer.
+// A string is a uint32 length, followed by that number of raw bytes.
+func (b *Buffer) AppendByteSlice(v []byte) {
+ b.AppendUint32(uint32(len(v)))
+ b.b = append(b.b, v...)
+}
+
+// ConsumeString consumes a single string of binary data from the buffer.
+// A string is a uint32 length, followed by that number of raw bytes.
+// If the buffer does not have enough data, or defines a length larger than available, it will return ErrShortPacket.
+//
+// NOTE: Go implicitly assumes that strings contain UTF-8 encoded data.
+// All caveats on using arbitrary binary data in Go strings applies.
+func (b *Buffer) ConsumeString() (string, error) {
+ v, err := b.ConsumeByteSlice()
+ if err != nil {
+ return "", err
+ }
+
+ return string(v), nil
+}
+
+// AppendString appends a single string of binary data into the buffer.
+// A string is a uint32 length, followed by that number of raw bytes.
+func (b *Buffer) AppendString(v string) {
+ b.AppendByteSlice([]byte(v))
+}
+
+// PutLength writes the given size into the first four bytes of the buffer in network byte order (big endian).
+func (b *Buffer) PutLength(size int) {
+ if len(b.b) < 4 {
+ b.b = append(b.b, make([]byte, 4-len(b.b))...)
+ }
+
+ binary.BigEndian.PutUint32(b.b, uint32(size))
+}
+
+// MarshalBinary returns a clone of the full internal buffer.
+func (b *Buffer) MarshalBinary() ([]byte, error) {
+ clone := make([]byte, len(b.b))
+ n := copy(clone, b.b)
+ return clone[:n], nil
+}
+
+// UnmarshalBinary sets the internal buffer of b to be a clone of data, and zeros the internal offset.
+func (b *Buffer) UnmarshalBinary(data []byte) error {
+ if grow := len(data) - len(b.b); grow > 0 {
+ b.b = append(b.b, make([]byte, grow)...)
+ }
+
+ n := copy(b.b, data)
+ b.b = b.b[:n]
+ b.off = 0
+ return nil
+}