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-rw-r--r--src/imap/response.rs112
1 files changed, 112 insertions, 0 deletions
diff --git a/src/imap/response.rs b/src/imap/response.rs
new file mode 100644
index 0000000..d20e58e
--- /dev/null
+++ b/src/imap/response.rs
@@ -0,0 +1,112 @@
+use anyhow::Result;
+use imap_codec::imap_types::command::Command;
+use imap_codec::imap_types::core::Tag;
+use imap_codec::imap_types::response::{Code, Data, Status};
+
+pub enum Body<'a> {
+ Data(Data<'a>),
+ Status(Status<'a>),
+}
+
+pub struct ResponseBuilder<'a> {
+ tag: Option<Tag<'a>>,
+ code: Option<Code<'a>>,
+ text: String,
+ body: Vec<Body<'a>>,
+}
+
+impl<'a> ResponseBuilder<'a> {
+ pub fn to_req(mut self, cmd: &Command<'a>) -> Self {
+ self.tag = Some(cmd.tag.clone());
+ self
+ }
+ pub fn tag(mut self, tag: Tag<'a>) -> Self {
+ self.tag = Some(tag);
+ self
+ }
+
+ pub fn message(mut self, txt: impl Into<String>) -> Self {
+ self.text = txt.into();
+ self
+ }
+
+ pub fn code(mut self, code: Code<'a>) -> Self {
+ self.code = Some(code);
+ self
+ }
+
+ pub fn data(mut self, data: Data<'a>) -> Self {
+ self.body.push(Body::Data(data));
+ self
+ }
+
+ pub fn many_data(mut self, data: Vec<Data<'a>>) -> Self {
+ for d in data.into_iter() {
+ self = self.data(d);
+ }
+ self
+ }
+
+ #[allow(dead_code)]
+ pub fn info(mut self, status: Status<'a>) -> Self {
+ self.body.push(Body::Status(status));
+ self
+ }
+
+ #[allow(dead_code)]
+ pub fn many_info(mut self, status: Vec<Status<'a>>) -> Self {
+ for d in status.into_iter() {
+ self = self.info(d);
+ }
+ self
+ }
+
+ pub fn set_body(mut self, body: Vec<Body<'a>>) -> Self {
+ self.body = body;
+ self
+ }
+
+ pub fn ok(self) -> Result<Response<'a>> {
+ Ok(Response {
+ completion: Status::ok(self.tag, self.code, self.text)?,
+ body: self.body,
+ })
+ }
+
+ pub fn no(self) -> Result<Response<'a>> {
+ Ok(Response {
+ completion: Status::no(self.tag, self.code, self.text)?,
+ body: self.body,
+ })
+ }
+
+ pub fn bad(self) -> Result<Response<'a>> {
+ Ok(Response {
+ completion: Status::bad(self.tag, self.code, self.text)?,
+ body: self.body,
+ })
+ }
+}
+
+pub struct Response<'a> {
+ pub body: Vec<Body<'a>>,
+ pub completion: Status<'a>,
+}
+
+impl<'a> Response<'a> {
+ pub fn build() -> ResponseBuilder<'a> {
+ ResponseBuilder {
+ tag: None,
+ code: None,
+ text: "".to_string(),
+ body: vec![],
+ }
+ }
+
+ pub fn bye() -> Result<Response<'a>> {
+ Ok(Response {
+ completion: Status::bye(None, "bye")?,
+ body: vec![],
+ })
+ }
+}